So guys, I really like the new features and the preview button, but man, this thing of plus symbols indicating underlined text is hells of unwieldy when half a character sheet is composed of pluses and bonuses and so forth. How do I disable that and just get a regular old "+"?
I think it makes a gray box though.
I'm not an expert on HTML, I'm sure someone more knowledgeable will chime in soon.
"I met a traveller from an antique land....."
CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.
Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign
Inner Council Member
STR 18 (+4)
DEX 12 (+1)
and what happens is that the pluses disappear and everything between the number 4 and the open parenthesis on the second line become highlighted.
Str 18 ( +4)
Dex 12 ( +1)
you should not get an underline.
I agree that it would be better if plus signs were dedicated as a character and not a formatting indicator, but this is a pretty easy workaround.
Textile seems to look for formatting symbols in pairs, one at the start of a word (space before the symbol) and one at the end (space after the symbol). I ran into the same problem with dashes (which cause a strikethrough). If you consistently use the symbols after a space, you should not get the unwanted formatting.
==Dex 12 (+1)==
That'll prevent the plus from being parsed as an underliner.
So to summarize:
a space before a + doesn't necessarily work.
+ is one of the most common characters in most RPG alphabets
You can't turn off textile(can you?)
This is dumb.
So add that and a non-(player)editable map marker option to my wishlist.
Don't get me wrong tho, I am a big fan overall of this site, never heard of it till randomly last week, and I think its a great idea.
I like to cut and paste stat blocks from my DM Genie. Its easy and simple but the underline thing is well stupid.
Please take a look (again?) at fixing this.
* Strength (+1)
* Agility +1
* Damage 8d6+2
* Duration 3+4d6 rounds
you can look at this "page":http://www.obsidianportal.com/campaign/star-trek-late-night/wikis/medusan for another example.
hope that helps
"+" has to be used this way at all.
Still it is frustrating to have to type so much extra stuff when editing my pages. I wish there was a program that would convert the formatting of my word documents and make them appear perfect on the site. If that ever comes along, I will be able to put up 20 times as much stuff on a daily basis and with less errors caused by mistyped code.
Jerry alerted me to this thread, so I thought I'd give a quick response. You probably won't like it, but here goes...
Yes, the "+" thing is a pain, and yes, it's a Textile issue. We rely on Textile so we don't have to write our own parser. We chose Textile not out of any great planning, but mainly because the parser was available and seemed to work pretty well. It's doubtful that we will make changes to the underlying Textile parser, as this kind of thing is tricky to do without messing up people's existing pages. Plus, I'm not a language parser expert, and these kinds of systems are very easy to get wrong. In the future we may allow for other parsers (BBCode, Markdown, raw HTML, perhaps others), and this would allow you more choice in how you mark up your pages. However, this may be a ways off. Here's why:
Whenever you get angry that feature X doesn't exist, remember that we have an infinite list of things to do and only finite time to do them. Should there be a better way to input text? Absolutely. But is that the only thing that we're missing? Absolutely not.
Off the top of my head, here are some other things that we need:
* A way to view old versions of wiki pages (working on this now)
* Faster page loads (also working on this)
* Ability to customize the theme of your campaign
* Ability to upload PDFs for characters
* A generic "file" location for you to upload whatever you want for use by your players
The list goes on and on and every day we add more to it. The point of this? While you may see feature X as "absolutely necessary", every day we hear from people who think Y, Z, A, B, C, D, and so on are absolutely necessary. We do our best to sort through all the feedback and peel off features that will have a big impact.
I'm not trying to say that anyone is wrong here, nor do I want anyone to throw me a pity party. I simply want people to understand that we're not sitting on our thumbs. We're working very hard, but some things just get prioritized over others.
In any case, we welcome the feedback, and I'm glad to hear that people are mostly satisfied. As long we make your campaigns even a little bit better or easier to run, them I'm happy.