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Micah
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Micah
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Obsidian Portal Launch Feedback
November 2013
A few updates: * Subforums are back (I assume most people knew this already) * The issue with uploading and embedding images has been fixed. * We updated banner sizing to lock it in at a 5:1 ratio so no more cropping as you change screen size. …
Micah
in
Obsidian Portal Launch Feedback
November 2013
An update on what we're working on right now: I'm currently re-adding the subforums, and I hope to get that launched on Thursday morning. In addition, I'm working on a fix for the issue where the image upload / embed window freezes if you have a …
Micah
in
Obsidian Portal Launch Feedback
November 2013
I’ve deployed a fix for the missing adventure log comments. Leaving those out was a mistake on my part, and I apologize. As you’ll see, everything is still there. That brings us to the big one that I’ve been thinking over: subforums. To make a lo…
Micah
in
Obsidian Portal Launch Feedback
November 2013
We're addressing issues as fast as we can, and we'll continue to update you as time goes on. We've deployed several changes over the roughly 3.5 days that the Reforged site has been live (max-width, text edit contrast, campaign colors, nav menu, …
Micah
in
Obsidian Portal Launch Feedback
October 2013
Hey all, I just wanted to drop in and make sure everyone knows that you're being heard. Right now we are prioritizing things and deciding which issues to address. We'll keep you posted periodically on what we’re working on. It's very important…
Micah
in
Combining character bio and description
October 2013
Thanks for the thoughts. I was just looking for some kind of gut-check that I'm not making a big mistake here. I'm still not sure if we'll do it now, but I'd like to.
Micah
in
Campaign Landing Page thoughts
August 2013
I should make it clearer on how to navigate the site. We're still adding more navigation, so it's not easy to get to all the screens just yet. To get to the style settings, follow these screenshots: !https://dl.dropboxusercontent.com/u/145070/op_…
Micah
in
Campaign forum thoughts
August 2013
@weasel0 - We may implement that kind of "jump to the last you've read" point, but we don't have that yet. I've worked with the "jump to oldest" and it's actually good enough in most cases. Most OP threads just don't move so fast that you don't keep…
Micah
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The future of the Items tab
August 2013
@LordMisha - You're getting to the heart of why we want to de-emphasize the items tab. There is *potential* there, but that's not enough. It will require a lot of investment to get it where it should be, and ultimately we want to spend that time wor…
Micah
in
Public Character List
August 2013
If I understand correctly, I think we're addressing both of your concerns. The campaign/campaigns thing was a mess up from long ago and we're fixing that. URLs will be much nicer overall. Plus, if all goes according to plan, the unified tagging will…
Micah
in
Public Character List
August 2013
We've got universal tagging as one of the goals, but we haven't gotten to it yet. The plan is to be able to click a tag anywhere and be taken to a page showing everything with that tag: adv. log posts, wiki pages, characters, items, and so forth. Is…
Micah
in
Public Character List
July 2013
This is the GM/co-GM view. Players will never see the GM-only characters, even their names. They just won't show up on the page when a player views it.
Micah
in
Campaign forum thoughts
July 2013
We're actually planning on keeping the oldest-to-newest ordering (since that's a big convention for discussion threads), but automatically taking you to the newest post, with some controls for easily moving back in time. It's not as smooth as I'd li…
Micah
in
Public Character List
July 2013
We figured out a good way to make it wrap without breaking up the overall layout of the page. The one character will be longer, but it won't cause the ones below it to get out of alignment. !https://www.evernote.com/shard/s245/sh/fbc93ec3-31a1-4a…
Micah
in
Mobile Sneak Peek
July 2013
Yes, it will work with lots of different mobile devices. It's not iphone/android only and instead is based on screen-size resolutions. That's one of the reasons we choose to go with mobile web not a dedicated app in the app store.
Micah
in
Public Character List
July 2013
We're still trying to figure out how to handle wrapping. We can have it just wrap around normally, but that really makes the page quite ugly as the character sections become sized differently and it goes from a nice 2-column layout to looking more j…
Micah
in
Public Character List
July 2013
Thanks for the tip about putting the character quick description in there. It was a great idea. Take a look! !https://www.evernote.com/shard/s245/sh/72d4250f-8509-4142-b40e-7be8869d72fb/0a8c32cf6589ccd19f3e9015c2c1f4d5/deep/0/Obsidian%20Portal%20…
Micah
in
Public Character List
July 2013
Here's "a video":https://vimeo.com/70423248 showing the character list as it currently stands. I'll see about adding the quick descriptions, because they should fit without cluttering things and would be a great addition.
Micah
in
The future of the Items tab
July 2013
Heh, good eyes...The items and characters actually work very similarly under the hood. So yes, we will probably migrate some of the new quick filtering for the items, but not give it any special treatment beyond that.
Micah
in
Public Character List
July 2013
Okay, we've been working on it a while and a few things have shaken out: * The PC/NPC top-level grouping distinction is going away. It's not all that useful, and definitely not worthy of the massive partitioning of the existing view. * The filte…
Micah
in
A few thoughts on theming
July 2013
Yes, you will be able to specify your own custom color schemes. As of now, the color schemes are comprised of 4 colors. We will pre-create several schemes, but Ascendant campaigns will be able to specify their own hex values.
Micah
in
Player Secrets / User-specific content
July 2013
Hmm, gm-only tags are an interesting idea. I hadn't considered that, but I'll definitely think about it. For now, I don't think we're going to mess with permissions too much. I think I'll have to revisit it at some point, but for now it's out of …
Micah
in
Campaign Landing Page preview
July 2013
We're still deciding on how to handle the forum and calendar. They're more "private" than the other content, and I'm considering making them private-only, regardless of the visibility of the campaign as a whole. As to comments, I'm considering ph…
Micah
in
Update to Rails 4.0
June 2013
Yes to both. We're on top of security releases and also using memcached for caching. In the past we haven't done a lot of caching, but it's a big focus as part of the reforging in order to speed up page load times.
Micah
in
Player Secrets / User-specific content
June 2013
Thanks for the tip about permissions on forum posts. I doubt we'll implement the gibberish system described, even though it's pretty neat. However, I am starting to see that hiding things extends beyond wiki pages and characters. There are valid rea…
Micah
in
Campaign Landing Page thoughts
June 2013
We're adding a way to mark games as "remote" to indicate they're Internet based. I'm not exactly sure yet how we'll represent that visually, but I can understand the need. For last update, we're going to simply show the most recent date any chang…
Micah
in
Campaign Landing Page preview
June 2013
@killervp - Yes, the GM would have the ability to expand or close the menu for everyone. Basically, you (the GM) makes the choice for the overall display of your campaign. We're also experimenting with some other ideas to open up more space. We may …
Micah
in
Campaign Landing Page preview
June 2013
To free up more space for the main content area, we're going to experiment with collapsing the left nav down to a single column of icons. However, I'm worried that this would be confusing for a lot of people, so it will be a per-campaign setting. If…
Micah
in
Campaign Landing Page preview
June 2013
Thanks for the comments. This is the kind of feedback we need. It's tough to hear, but it's important. To your points about the unification of the design, the main idea is that we will have 2 distinct parts of each campaign: the dashboard area an…
Micah
in
Campaign Landing Page thoughts
June 2013
Matrissa - Thanks for the tips on "display:none;" I've heard a few snippets about it here and there, but using height and width 0 is a good fix. I'll see if I can't put some classes in there to allow us to do that without too much trouble.
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April 2024
Season of Strife
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Micah
Joined
February 2007
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Last Active
January 2017
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