SlatzG
Hi everybody! I just wanted to introduce myself, and request some aid from the gaming community. My name is Jay Beardsley, and recently I started a publishing venture in which I hope to, eventually someday, make a living from. First thing's first though, right now I just want to get my first game out there.
If you want to know about the core system for S&S, please read my latest blog post, and test it out. I would greatly appreciate the feedback. This is still a work-in-progress, so please any constructive criticism would be welcome. Try it out, let me know how it works out.
"My Blog":http://beardsleygames.wordpress.com
Comments
Point is, no matter what the rest of your game is like, the foundation for each players character is based on luck/chance. Therefor, by chance some player's characters will be better/stronger than others. You can try to justify this by saying a good player can compensate for a bad character... but good players want good characters too.