tsuba
Has anyone ever run a speed run campaign? My friend is wanting to do a 24 hour 3.5 session and start at lvl 1 and end at a decently high level. I'm not sure how well it would work out, but I figure that if I cut xp per level and give out more xp than I really should it should end around the mid 20's. Is this just a horrible idea? Or do you think it will be epic fun? Also, I don't really have time to write up all that stuff as it is sooner than I would like, so any good campaigns on obsidian that I could use as a basis?
Comments
I think it's a great idea to try. Don't get bogged down in rules minutiae, improv like it's a profession, and above all, have fun with it. The biggest problem with this type of game is keeping the energy levels high; oh so long ago, we battled this with high amounts of caffeine and by facing encounters that were more epic than the last. Hopefully this advice works for you and your group.
Any ideas on how you would speed up the leveling? Multiple levels at once? Have players plot their progression in advance?
So you know when players will level. You'll need a lot of material as DM to guide such an adventure. So you'll need to prepare. You're inspiration will stop at a certain point of getting tired.