Wow, ask and ye shall receive! Never dreamed of hearing any dev on this for awhile yet. How serendipitous!
1) Understandable, whatever it takes to get the functionality
2) Brilliant
3) Standard placement and ordering is a cluster presented together in this order:
Stamina Points/ HIt Points/Resolve Points
4) Needs a Senses area like in PF for darkvision, etc.
That would be absolutely magnificent! Let me know when I can swap them in and then police them to make sure all the data made it through swapping sheets.
I owe you a drink after quarantine at GenCon or something!
Okay, so the following changes have been made to the Starfinder DST (I just did the english version for the moment, assuming all is well, I'll update the Spanish version too)
Speed has been moved to be underneath the attributes
Resolve (Current and Max) Added to the HP and Stam box
HP/Stam box made wider to accommodate the new values
Senses box added with single-line entry for senses
Armor box now has dynamic list with default 4 list items instead of 4 set items
Augmentations box added with dynamic list (default 2 list items)
Magic Items box now has dynamic list with 2 default items instead of 2 set items
This should be live for the public now, so please let me know how it's working and if there are any issues or if there was any data loss. The only potential for data loss would be the 2 magic items and the 4 armor items, but this should not have happened as they all have the same dsf field names, so it should've transferred over fine.
I just happened to be entering PC data when it went live. Here are my notes:
Augmentations - change Slot to System and it's perfect.
Something weird going on with weapons and armor, entries swapping between the two and data evaporating.
Magic Items fantastic now.
Also, if theres a tutorial on building out these sheets shoot me a link please. Might be able to lend a hand.
Thanks for all that, Kallak, you're a prince! Other than what is mentioned above this is now a functional Starfinder sheet! Deeply appreciated and well timed! Thank you!
Changed "Slot" column header to "System" as requested.
Ooops, grats copy/paste without changing the word "weapon" to "armor". This should now be fixed.
The Magic Items and Augmentations sections should now hide themselves if there are no entries like some of the other boxes do.
Tutorial wise, you can check out our Help area's DST Creation article. If you read over that and then start looking at some of the other DST templates out there, that should help you get started.
Fantastic! Looked at the tutorials, don't have the time or the energy to learn the CSS, etc. HTML and wiki markup are about my limit. However, since you have been kind enough to kick this sheet into shape I will do what I should have done last post, give it an actual top to bottom audit. The functionality is excellent, it just needs a few things relabled or split up to be perfect. So, let's start at the top:
Weapons Section
Add a field for Level (weapons, armor, magic items etc all have levels now) and a field to denote one or two handed
Armor Section
Add a field for Level, Change Type to Category
Skills
Highly optional, but a Conditional box, like the one on saving throws would be fantastic. Lots of things give focussed skill mods.
Magic Items Section
Love the way it hides when unused! Change Type to Level and it's perfect.
Spells Section
Connctions option: In PF there are two domains and so two sections for domain spells for each. SF Connections are singular, you only need one of the two.
Thanks for your work on these, I'm draggin my Starfinder gamers over to OP, and having a functional sheet is key. Everything above is just fine tuning, at present the sheet is functional. To see it in the wild take a look at the PCs here.
@DungeonMasterLoki, thanks for the notes on the Starfinder DST. Having the specific details that need fixing/updating really helps. I've made the following changes:
Added a "Hands" field to the weapon table (Level was already on there, so I'm not sure if it just got missed or what).
Added a "Level" field to the armor table.
Updated the "Type" label to be "Category" on the armor table.
Updated the "Type" label to be "Level" on the magic items table.
Added a sub-table for "Conditionals" to the skills area.
Added a border-bottom entry for the "Senses" input so the text isn't "floating" anymore.
Regarding the connections, should I remove the area for "Connection Powers" or "Connection Spells"?
Next time you have free time I'll pester you about the starship sheet. I can make a list of needed fields and shoot you a standard layout sheet if that would help.
@DungeonMasterLoki, so I did some looking around on your campaign until I found an instance. The issue is the fact that you put in dashes for things like where there isn't a bonus. The sheet's code is looking for either nothing or a numerical value in there, so if you take out the dashes and leave things blank in instances where there isn't a number to be had, it will resolve that issue.
Over at Stormbunny Studios we will be launching Bloodlines and Black Magic as it's own game (based on D&D 5e). I am encouraging our team to look into using OP for their games as I intend to. If I shoot y'all a character sheet could I talk you into adding it? Game comes out on Halloween.
I've never played masks, so if there are specific calculations or anything, I wouldn't know those, but I'm sure I could put together something. If there's a layout you like, give me a link and I can build something similar.
In line with the topic - I would really like to use drop-down-lists for some of my fields in a DST.
I apologize if this is not the right place to ask a second related question, :-). I have been working with ChainsawXIV's code as a place to steal pieces in an attempt to try to cobble that capability for drop-down lists together, :-), as well as wanting to use that code for the more normal text-box like things... Is there a proper forum to aks for help with that? Would creating a New Discussion in this area be ok?
@dragondreams, as @thaen mentioned, this is more of a "request a sheet" style thread. That being said, to give something of an answer to your question (without having to discuss it at length in this thread), you can check out my 5e sheet for a working method to add a drop-down to a DST.
@GodoftheAssholes, no one yet. Are you thinking about taking it on? If so, let us know, and we can add Ultramodern5 Redux to the Game Systems, so the DST will have a home.
I am trying to get started on an Aberrant DST (The one for the d10 Storyteller system, not the new Story Path system which happens to be a whole new kettle of fish). I have tried to dig around at the available literature thus far and I am stumped at how to get started. The thing is, it shouldn't be that hard to make since there are both Exalted and Vampire DSTs already approved. I just need a way to visualize this new DST. I can't get the stuff I have downloaded so far to work. Any thoughts?
Comments
Wow, ask and ye shall receive! Never dreamed of hearing any dev on this for awhile yet. How serendipitous!
1) Understandable, whatever it takes to get the functionality
2) Brilliant
3) Standard placement and ordering is a cluster presented together in this order:
Stamina Points/ HIt Points/Resolve Points
4) Needs a Senses area like in PF for darkvision, etc.
That would be absolutely magnificent! Let me know when I can swap them in and then police them to make sure all the data made it through swapping sheets.
I owe you a drink after quarantine at GenCon or something!
Planejammer Panopticon: Central Hub for the Planejammer Campaign Series
Current Active Games: Planejammer: Catch My Drift! (Starfinder) | Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 | Planejammer: Beyond The Sky (Pathfinder 1e)
Okay, so the following changes have been made to the Starfinder DST (I just did the english version for the moment, assuming all is well, I'll update the Spanish version too)
This should be live for the public now, so please let me know how it's working and if there are any issues or if there was any data loss. The only potential for data loss would be the 2 magic items and the 4 armor items, but this should not have happened as they all have the same dsf field names, so it should've transferred over fine.
- Kallak
I just happened to be entering PC data when it went live. Here are my notes:
Also, if theres a tutorial on building out these sheets shoot me a link please. Might be able to lend a hand.
Thanks for all that, Kallak, you're a prince! Other than what is mentioned above this is now a functional Starfinder sheet! Deeply appreciated and well timed! Thank you!
Planejammer Panopticon: Central Hub for the Planejammer Campaign Series
Current Active Games: Planejammer: Catch My Drift! (Starfinder) | Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 | Planejammer: Beyond The Sky (Pathfinder 1e)
Okay, another update on this:
Tutorial wise, you can check out our Help area's DST Creation article. If you read over that and then start looking at some of the other DST templates out there, that should help you get started.
- Kallak
Fantastic! Looked at the tutorials, don't have the time or the energy to learn the CSS, etc. HTML and wiki markup are about my limit. However, since you have been kind enough to kick this sheet into shape I will do what I should have done last post, give it an actual top to bottom audit. The functionality is excellent, it just needs a few things relabled or split up to be perfect. So, let's start at the top:
Weapons Section
Add a field for Level (weapons, armor, magic items etc all have levels now) and a field to denote one or two handed
Armor Section
Add a field for Level, Change Type to Category
Skills
Highly optional, but a Conditional box, like the one on saving throws would be fantastic. Lots of things give focussed skill mods.
Magic Items Section
Love the way it hides when unused! Change Type to Level and it's perfect.
Spells Section
Connctions option: In PF there are two domains and so two sections for domain spells for each. SF Connections are singular, you only need one of the two.
Thanks for your work on these, I'm draggin my Starfinder gamers over to OP, and having a functional sheet is key. Everything above is just fine tuning, at present the sheet is functional. To see it in the wild take a look at the PCs here.
Muchas gracias, senor!
Planejammer Panopticon: Central Hub for the Planejammer Campaign Series
Current Active Games: Planejammer: Catch My Drift! (Starfinder) | Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 | Planejammer: Beyond The Sky (Pathfinder 1e)
I'd love it if someone did a DELTA GREEN character sheet!
How is that different from Call of Cthulhu?
Never knew about this game- how is it?
Just trying to help out.
@DungeonMasterLoki, thanks for the notes on the Starfinder DST. Having the specific details that need fixing/updating really helps. I've made the following changes:
Regarding the connections, should I remove the area for "Connection Powers" or "Connection Spells"?
- Kallak
Fantastically helpful! Thank you!
Next time you have free time I'll pester you about the starship sheet. I can make a list of needed fields and shoot you a standard layout sheet if that would help.
Planejammer Panopticon: Central Hub for the Planejammer Campaign Series
Current Active Games: Planejammer: Catch My Drift! (Starfinder) | Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 | Planejammer: Beyond The Sky (Pathfinder 1e)
Pathfinder 1 universal character sheet: getting a weird NaN output in the totals for Saving throws.
Planejammer Panopticon: Central Hub for the Planejammer Campaign Series
Current Active Games: Planejammer: Catch My Drift! (Starfinder) | Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 | Planejammer: Beyond The Sky (Pathfinder 1e)
You have a character where it's happening I can look at to see what's going on?
- Kallak
@DungeonMasterLoki, so I did some looking around on your campaign until I found an instance. The issue is the fact that you put in dashes for things like where there isn't a bonus. The sheet's code is looking for either nothing or a numerical value in there, so if you take out the dashes and leave things blank in instances where there isn't a number to be had, it will resolve that issue.
- Kallak
Nice detective work...
Just trying to help out.
Many thanks!
Planejammer Panopticon: Central Hub for the Planejammer Campaign Series
Current Active Games: Planejammer: Catch My Drift! (Starfinder) | Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 | Planejammer: Beyond The Sky (Pathfinder 1e)
Hello,
Would it be possible to make a Vampire the Masquerade 5e character sheet?
That would be awesome.
Thanks either wayWe need a GENERIC Savage Worlds Sheet. Similar to THIS
Over at Stormbunny Studios we will be launching Bloodlines and Black Magic as it's own game (based on D&D 5e). I am encouraging our team to look into using OP for their games as I intend to. If I shoot y'all a character sheet could I talk you into adding it? Game comes out on Halloween.
Planejammer Panopticon: Central Hub for the Planejammer Campaign Series
Current Active Games: Planejammer: Catch My Drift! (Starfinder) | Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 | Planejammer: Beyond The Sky (Pathfinder 1e)
Definitely
- Kallak
Hi all,
I have got a number of people interested in using Obsidian Portal for a Masks game.
https://www.magpiegames.com/masks/
roll20 already has a set up for it.
cheers,
Frak
twitter: @Frak_Lou_Elmo
I've never played masks, so if there are specific calculations or anything, I wouldn't know those, but I'm sure I could put together something. If there's a layout you like, give me a link and I can build something similar.
- Kallak
Hi @Kallak,
updside: The sheets contain almost no maths :) it's mostly lots of checkboxes, only 5 number boxes and spaces to write sentences.
downside: each character class (called playbook) has a bunch of different set ups so there is no one official character shee for them all.
upside: someone else already created an html for each playbook here:
https://sheet.adventureforhire.com/masks/
i don't know if it is a lot of work to make a drop down for each playbook and use this html code?
bonus side: if that is all too complicated, here is a very super simple excel sheet which gives enough space for people to write:
https://docs.google.com/spreadsheets/d/1z6Ml4Z2M0jgBOI-FZFRAMoq3sIRXQSsnKkK7HbNjVSY/edit#gid=0
Cheers,
Frak
twitter: @Frak_Lou_Elmo
Thanks for the links, I'll have a look and see what will be the most helpful.
- Kallak
Hello!
In line with the topic - I would really like to use drop-down-lists for some of my fields in a DST.
I apologize if this is not the right place to ask a second related question, :-). I have been working with ChainsawXIV's code as a place to steal pieces in an attempt to try to cobble that capability for drop-down lists together, :-), as well as wanting to use that code for the more normal text-box like things... Is there a proper forum to aks for help with that? Would creating a New Discussion in this area be ok?
Thanks!
@dragondreams, I think you would just create a new thread here:
https://forums.obsidianportal.com/categories/dst-development
I think this thread is more "I want someone to create a DST for this particular game".
Obsidian Portal Developer
@dragondreams, as @thaen mentioned, this is more of a "request a sheet" style thread. That being said, to give something of an answer to your question (without having to discuss it at length in this thread), you can check out my 5e sheet for a working method to add a drop-down to a DST.
- Kallak
Awesome! Thanks !!'
Has anyone considered making a sheet for Ultramodern5 Redux?
@GodoftheAssholes, no one yet. Are you thinking about taking it on? If so, let us know, and we can add Ultramodern5 Redux to the Game Systems, so the DST will have a home.
Obsidian Portal Developer
Mind's Eye Theatre sheets, plz
Werewolf: https://drive.google.com/file/d/1w4wFKeNUFUHbnyDx-0fRZQDmuBVXzlS7/view
Vampire: https://static1.squarespace.com/static/5e4dd3d2252539639dee8351/t/5e612191357034731f9ba56c/1583423891521/Minds+Eye+Theater_+Vampire+the+Masquerade.pdf
I am trying to get started on an Aberrant DST (The one for the d10 Storyteller system, not the new Story Path system which happens to be a whole new kettle of fish). I have tried to dig around at the available literature thus far and I am stumped at how to get started. The thing is, it shouldn't be that hard to make since there are both Exalted and Vampire DSTs already approved. I just need a way to visualize this new DST. I can't get the stuff I have downloaded so far to work. Any thoughts?