So my group is about to get into Dragon Week, and I've spent a lot of time now working on my new project, The Fantasy Fantasy League!
I'm still working out the finer details and customizing. I've spent some time with my groups running some numbers and getting feedback on the best way to make it engaging and worth following. Maybe even opening it to members of the OP community. As always, I'm always open to ideas and questions. It's all still pretty rough draft, but the functioning basics right now are:
-You, the Patron, create your Party of 3 by picking Combatants from different Teams during a Draft
-A Round consists of all Teams facing each in a 1-on-1 Fight
-The victor of a Fight is the Team that wins 2 out of 3 Contests. See here for more details on this break down and Points tracking : https://fantasyfantasyleague.obsidianportal.com/wikis/main-page.
At the end of a Round is a Main Event. Depending on what the Main Event is, the Teams or Parties (haven't decided which one yet) must beat a threshold/check/score in each contest to determine if they prevail or perish.
Expanded Rosters: More Combatants and Teams
Patron Skills:Things you can do to influence the outcomes of Fights or Rounds in your favor
Team Abilities: A unique action, effect, or ability that each Team's Combatants are able to activate during a Round. This also gives Drafting more depth as you're not just going after the highest modifiers for your Party.
Betting System: Use your Renown to wager on outcomes or anything else you want to.
I've got a bunch of additional half ideas floating around still, but getting these solid will help give this a meaty feel while still being approachable. It's just my players right now for drafting and stuff, but if there's any interest let me know :-)
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