Tau_Cetacean
Tucker's Kobolds were mentioned in another thread
For those who do not know this piece of D&D legend:
http://www.tuckerskobolds.com/
While the article and concept were great, I've always felt a little sad it was just a short article, and not, like, a dungeon module... so, I'd like to put out a call: anyone interested in collaborating on a mega-dungeon that involves Tucker's Kobolds? I feel like this is something ripe for crowd sourcing... like, multiple sadistic bastards need to get together and spitball all the things these guys would do
only parameters I am set on:
1) it has to be kobolds, like, yeah, the article specifically makes the point Tucker's Kobolds don't have to be Kobolds to be Tucker's Kobolds, but in the spirit of homage, they should be kobolds
2) it has to be on the first level of a multi-level dungeon (and so people not interested in Tucker's Kobolds per se can contribute)
3) open source / share alike (e.g. anyone who contributes is free to use the final product), so it shouldn't be tied to anyone's D&D campaign specifically
parameter I am sort of set on:
4) I'm a holdover and stick to 3.5rd edition... I'm told Pathfinder is quite similar... but definitely there should be a consensus on what edition we're using... or a dedication to offering side-by-side translations for things like stat blocks, so it can be compatible for different editions?
5) thinking about creating a public campaign here on OP to host this... but open to other suggestions for what the best platform for a collaborative mega-dungeon might be
one of my inspirations for the collaborative dungeon idea is seeing people get together and expand the old 1st edition underdark modules:
https://sites.google.com/site/deadgreyhawk/mappingthedepths
Comments
_Edited to add:_ Well whaddaya know? I just learned somethin' today! The Dragon Mountain kobolds were apparently inspired by Tucker's Kobolds. I hadn't heard of KT before, but I mistakenly assumed it was the other way around.
I really like your premise! I'm in the early stages of creating my own megadungeon, and I love the idea of a dungeon section that even the high-level delvers avoid. There could be a _really_ long way 'round, but desperate delvers could try to sprint through the gauntlet to get out fast...
Ptolus, City by the Spire - 2016 Campaign of the Year
"Please pay attention very carefully, because this is the truest thing a stranger will ever say to you: In the face of such hopelessness as our eventual, unavoidable death, there is little sense in not at least TRYING to accomplish all your wildest dreams in life." - - Kevin Smith
But seriously, good luck with this.
As Always,
_~Mae_
~Mae
CotM Selection Committee
Mae - because. just because.
The most challenging encounters always involve humanoids!
twigs
"I met a traveller from an antique land....."
CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.
Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign
Inner Council Member
Now that I am dusting the mental cobwebs, I remember I'd started a mega-dungeon that aimed to have "Tucker's Kobolds", except they were hobgoblins... to be consistent with other parts of the campaign world
Already OP forums gave me one nasty idea (someone's "proudest moment" involved the judicious use of a severed rust monster tentacles... well.. Kobolds can play at that game too)....
also started to flesh out a trap idea I've had for a while... involving a sliding wall (that the kobolds move via rope and pulley), magnetized lodestone behind it... as a kind of line-of-sight weapon against metal-armored adventurers...
twigs
"I met a traveller from an antique land....."
CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.
Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign
Inner Council Member
(not that I can judge too much... I once used a mind-flayer / dragon hybrid thingy from a Dragon magazine article)
Yes, Rust Dragons DO exist, and I can tell you, a few items were "LOST" on that encounter!
twigs
"I met a traveller from an antique land....."
CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.
Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign
Inner Council Member
:-D
Ptolus, City by the Spire - 2016 Campaign of the Year
"Please pay attention very carefully, because this is the truest thing a stranger will ever say to you: In the face of such hopelessness as our eventual, unavoidable death, there is little sense in not at least TRYING to accomplish all your wildest dreams in life." - - Kevin Smith