gorthmog
Just curious what feature people are most looking forward to, and why?
I'm looking forward to the "file storage locker". It was always a pain to upload images and videos to a different site, such as flikr, and then link to them in your campaign logs. It will be great to just upload all of this content directly to Obsidian Portal, and not have to worry about some image server going away and making a bunch of broken links...
Keep up the great work!
-Chris, aka gorthmog
"Denizens of the Nentir Vale":http://www.obsidianportal.com/campaign/denizens
Comments
However, as a general upgrade, the new interface and the consistency are what I am looking forward to the most. One way to edit (instead of logs being one way, wikis being another), a more unified approach in general- that will make all of our lives so much easier!
killervp
"A God...Rebuilt":http://www.obsidianportal.com/campaigns/a-god-rebuilt
"OP's COTM April 2012":http://blog.obsidianportal.com/a-god-rebuilt-aprils-cotm/
PS @gorthmog- Great adventure logs! I thought my campaign was long-running: truly cool to see a 5 year old campaign still going strong!
Just trying to help out.
-Chris
Onward and upward!
-Jonathan, aka jpdact
"Majeria: Aetas Fides":http://www.obsidianportal.com/campaigns/majeria/wiki_pages/new
I know most people are excited by the natural editing, but I'm one of those crazy people who likes textile.
Natural editing is my next favorite feature, purely because it'll help get my players updating more regularly.
~Weasel0
A Parade of Black | ShadowRunHack |
Where I play with CSS code
Natural Editing so I can hand some of the campaign editing duties to my less technically inclined players.
Maps so I can finally bring our campaign's very important maps into OP. We've been using maplib and it gets the job done, though it is not ideal. http://www.maplib.net/map.php?id=13257 It's functional. Most of the time.
Also excited to snatch up a custom .com for our campaign.
Also the design look. The current site does look dated and I think that acts as a slight barrier to my players to using it more often (particularly as some of them are designing their own websites and know a lot more about this stuff than I do).
-specific adventure
-time-period
-area
-character backstory
-type of POI (where are all wizards' towers?)
-tag (what areas were affected by anaphasic plague during the great mage wars?)
The ability to set up who gets to view what. Also, the ability to export your map info to XML.
And no, I am not asking you to implement all my feature requests for the kickstarter. But maps can be so much more, and I would like you to have that in mind when you go about your reforge work, because that will make it easier to implement more map features after the first reforge.
Like mrjustice says: Maps are cool: They are visual and they are interactive, and they create the type of invested interest that will drive people to ObsidianPortal and keep them there.
The other feature is the Maps. Looking forward to that.
Steve
Actually, when it comes right down to it, I prefer markdown over textile, but that is minor.
Steve
My challenge for the new Obsidian Portal maps feature is my desire to use a Pathfinder map of Galorian and be able to crowd-source appropriately placed markers for published material that pertains to the region. For example if my campaign is headed to Chelix it would be nice to look at the region on the map and see what Tales, Chronicles, Map Packs, etc... are available that discuss the region.
A close second is probably a unified, slick look/feel. Tools that look nice and are consistently easy to use are ones that I am happy to use regularly, and an obvious interface makes it easy to use even if I do not use the tool regularly - again making me happy.
This brings to mind another feature that should really be on OP, especially for "open" campaigns. A [copy this character to my "X" campaign] would be ideal for utilizing characters, items, pages, etc. created by others in our own campaigns. Maybe with a dropdown of my existing campaigns and the "copy" button next to it on each of these record pages.
My excitement is very much focused in on the higher-def maps and natural editing (like so many others).
Now don't get me wrong, the maps are definitely the thing that I am looking forward to most from a "new use" standpoint (I never utilised maps because the one I have been drawing up is too large for the current configuration). Now I can see it being a much more usable area of the site for my current and future campaigns.
As far as WYSIWYG, I am not exactly a great coder, and I've never been motivated enough to get off my rump and figure out how to make it all look great like so many of the CotM pages. WYSIWYG will likely give me that final push I need to start making it all more aesthetically pleasing. All the same though, I hope that it is another option added as opposed to a replacement for HTML and/or Textile.
Lastly, the custom URLs and the name generator are pieces that hold less appeal. I know I will use the URL naming plenty, but it was never a huge deal to me before. I will be curious to see how far I can go with it.
The name generator, on the other hand, will likely be something I use only when I get desperate for something; I will still play around with it just to see what I get, though.
~Mae
CotM Selection Committee