Game Designer, Pro GM, multiple ENnie Award winner
GM of Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 and still going strong!
GM of The Planewalker's Guild (Pathfinder 1e)
Need a GM? Book me today!
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
Signs & Portends, Dwarves of Lost Koldukar, In a certain realm
So what glitches and workarounds have you found?
Game Designer, Pro GM, multiple ENnie Award winner
GM of Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 and still going strong!
GM of The Planewalker's Guild (Pathfinder 1e)
Need a GM? Book me today!
I found entering the information into the form very slow. It gave me a lot of time to come up with a lot of questions. Here's the list:
* It would be very nice, after entering all the values for a skill, to have the total provided automatically/
* Why did I have to manually enter the ability mod for a skill?
* I needed to add more armor.
* In the columns for feats - there's the option to add more feats. But really it's add more feats/special abilities -- because more rows are added and the two columns are side by side.
* Is the column beside traits and the column beside Languages really an area to enter more special abilities, or should the Traints/Languages headers be expanded?
* Equipment: you have two sets of columns for Item/Weight; why isn't the total weight provided automatically? At the least there should be a box for total weight carried.
* Also - having the two sets of columns is great for space, lousy for searching. I recommend only using 1 set.
* The sheet has three areas - both marked "spells known" (well - spells known and known spells). They should be named something like "Spells per day" and "Spells known"; or innate spells and spells known.
Overall - I went back to my own home-made form when I had to upgrade the character to the next level; mostly because updating the sheet took a lot longer and I had made numerous mistakes in all the manual entry.
Signs & Portends, Dwarves of Lost Koldukar, In a certain realm
* I love the overall look.
* I liked that it was selectable and printable (did it once in Chrome).
* Easy integration of existing text.
* A field for everything and and everything in its field. Other than a few labeling questions (mentioned previously) the sheet really works well.
I'm sorry to say I really didn't find any "work-arounds". I did use the special abilities column all the way down the list (because there were more special abilities than other items). And a work-around (I guess) was to enter them last on the sheet (so that you're not entering new lines half-way through the list of special abilities by adding a line to traits or feats).
I had thought there should be a text file that could be generated/mod'ed to be loaded with this sheet, but I couldn't find the like.
Signs & Portends, Dwarves of Lost Koldukar, In a certain realm
Game Designer, Pro GM, multiple ENnie Award winner
GM of Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 and still going strong!
GM of The Planewalker's Guild (Pathfinder 1e)
Need a GM? Book me today!