I've decided to do something I've never done before and become A Player in A 2nd edition WFRP Campaign but I have a problem.Why would such a person become A Adventurer?. Any suggestions?
The facts are that I ended up with A Noble and after rolling on Tables a friend made to determine my characters family I ended up with a very unusual character
My characters mother was A Very Senior Baroness, his father was A Very Minor Duke, when he was born his mother was 19 but his father was 54 and as his mother was his fathers 2nd wife and 4th lover he had 3 brothers, 2 sisters, 2 nieces and 2 nephews that were between him and his fathers Dukedom
But because my characters the only child of a only child theirs no one between him and his mothers large Barony and my character also inherited The Dowry that his father gave his mothers father
That dowry was 6,500 Gold Coins worth of Land and Property that nets him 475 Gold Coins per year, another 1,100 Gold Coins in cash, 3 Crates that all hold 40 4-pint bottles of best quality Sherry, 1 Pegasus Egg that can still be hatched, 1 Magic Dagger -no powers but can harm foes that can only be harmed by magic and 1 Magic Money Bag -gives him 1 Gold Coin per day
So why would someone whose got 1 very large Barony, another 6,500 Gold Coins worth of Land and Property that nets him 475 Gold Coins per year, another 1,100 Gold Coins in cash,, 100 bottles of best quality Sherry, 1 Pegasus Egg that can still be hatched, 1 magic weapon and 1 magic item become a adventurer
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