Ptolus, City by the Spire - 2016 Campaign of the Year
"Please pay attention very carefully, because this is the truest thing a stranger will ever say to you: In the face of such hopelessness as our eventual, unavoidable death, there is little sense in not at least TRYING to accomplish all your wildest dreams in life." - - Kevin Smith
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GM of Rise of the Durnskald: Wrath of the Fallen Goddess - February 2016 CotM
GM of Core: The Ashes of Alcarna - April 2020 CotM
GM of Stream of Kairos
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So now that I've gotten a couple of years' 5E experience under my belt, I have to say I'm loving this edition. It's not perfect of course, but the combat system is far more elegant (and generally faster) than in previous editions.
However, my table is still only fifth level, so I haven't yet seen what higher-level combats will be like. I know it'll get more complex, but I'm still digging it. Even this far in, I have zero interest in moving on to some other system.
Ptolus, City by the Spire - 2016 Campaign of the Year
"Please pay attention very carefully, because this is the truest thing a stranger will ever say to you: In the face of such hopelessness as our eventual, unavoidable death, there is little sense in not at least TRYING to accomplish all your wildest dreams in life." - - Kevin Smith
I haven't run a campaign in 5th yet, but I played in one, and I'm interested in your combat-is-faster statement UTM. Do you mean in terms of the per-round activity or in general? Because for our group it seemed as if overall combat was slower due to the lower scaling of damage output but consistent (from previous editions) in terms of hit points - at least at the higher levels.
- Kallak
I skipped editions 2-4 (a 30-year break). Got the 5th edition this year and have greatly enjoyed reading the books and tweaking the rules to suit my old-school group. Here are some house rules I've come up with.
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Arcanearth
Gammaworld 2754
@Kallak - I actually prefer running low- to mid-level games, specifically because high-level combat just takes so long to resolve. I actually don't have any experience with high-level 5E yet.
But it seems to me that the combats in 5E are just more... elegant. Streamlined. Smoother. Especially when compared to 3E, 4E, or Pathfinder.
I've still had nights where the entire session was spent in combat, but that's now the exception rather than the rule.
Ptolus, City by the Spire - 2016 Campaign of the Year
"Please pay attention very carefully, because this is the truest thing a stranger will ever say to you: In the face of such hopelessness as our eventual, unavoidable death, there is little sense in not at least TRYING to accomplish all your wildest dreams in life." - - Kevin Smith
I haven't moved on to 5e, but understand your preference to running low to mid-level games. I've moved away from level based games do to the issues when you have high level characters as far as them becoming very powerful. Moved to BRP due to how the combat can be deadly. Not that I'm looking to kill the party or even a single PC, but I've found my players tend to take more care when playing BRP than when playing level based games.
I have looked over the books for 5e, just really am not interested in running it. I might play it one day though.
Johnprime
Where the west is really wild!
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