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ragnarhawk
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ragnarhawk
in
Anyone know of A DND 1e Group in Barnsley that doesn't mind A Player whose Pc that's A King?
June 28
I agree with Abersade. It seems clear that marshalljames1 wishes to contribute to the discussion in their own way. You, on the other hand, have been here for 10 years, and have only chosen to contribute once, not counting this thread. There are cer…
ragnarhawk
in
a page only players can see
April 18
As an alternative to the custom javascript, there is CSS that can hide content that is intended as members only, and show different content to non-members. Here is a link to a comment that I made in a similar discussion, which contains some example …
ragnarhawk
in
Cutomizing Character Screen
April 14
Well, just for a start, I think that to pull most of that information from the character pages, you will almost certainly need Javascript
ragnarhawk
in
Custom JavaScript
March 25
How about a checkbox to "Allow Custom JavaScript on all Favorites"? Or possibly "... on Favorites run by Friends"?
ragnarhawk
in
Character Image enhancements
March 7
edited March 7
Another option is to zoom in on the images on hover. The following CSS zooms a character image in pretty well, although you can always tweak the width to another size. .frame img:hover { position: fixed; top: 100px; right: 100px; width: 45% …
ragnarhawk
in
Character Image enhancements
March 7
edited March 7
Deleted - replaced with next comment
ragnarhawk
in
Items section question
February 22
I believe that the concept of DSTs for items was also mentioned earlier
ragnarhawk
in
Any known way to differentiate CSS based on whether the user is part of the game?
February 17
Note that .PublicView is also a class that you add to the html content, so the page can have Members Only sections, Public View (non members only), and general content that everyone sees
ragnarhawk
in
In-text DM only notes
February 17
How about footnotes to the GM only section? You could add back links to the footnote number at the end of the footnote. Anyone reading the main content or HTML would only see that there was a footnote - not the content. And if you wanted, you cou…
ragnarhawk
in
GMs, why do you think your Players play TTRPGs instead of MMORPGs?
February 17
Actually, I prefer the virtual table tops. The travel time to get to in-person games often caused delays and disruptions, and those are significantly minimized when you are playing virtually. Admittedly, I am a bit of a hermit, but I have rarely e…
ragnarhawk
in
Any known way to differentiate CSS based on whether the user is part of the game?
February 16
edited February 16
Yes, I have done something like this. The restricted sections are still there in the html, but are hidden by the CSS. Here is some CSS (for campaign members): .MembersOnly {display: none;} body.campaign-member .MembersOnly {display: revert;} body.…
ragnarhawk
in
GMs, why do you think your Players play TTRPGs instead of MMORPGs?
February 8
As @Frak_Lou_Elmo said, the limits of preprogrammed responses are certainly a strong contributing factor in my head, although I did very much enjoy my time playing City of Heroes, I was sometimes frustrated by the limited options that I had for deal…
ragnarhawk
in
In-text DM only notes
February 4
Yes, I have done something like this. but to restrict the text to members of the campaign. The restricted sections are still there in the html, but are hidden by the CSS. Here is some CSS (for campaign members): .MembersOnly {display: none;} body.…
ragnarhawk
in
Do you ever play one-shot games?
January 21
I agree with UselessTriviaMan. Unusual themes and obscure systems are what tend to draw me to one shots. Opera House can be run as either a one-shot or a campaign - they specifically talk about both in the rulebook, but they don't provide a scenari…
ragnarhawk
in
Do you ever play one-shot games?
January 16
I do like one shots - great way to try something new (and yes, I prefer new systems) I ran a one-shot of a game called Opera House last March at my (virtual) birthday party. Target runtime was about 4 hours. We actually ran more like 7, but it was…
ragnarhawk
in
Accordions on character pages?
January 11
Hi @Thaen, On the subject of "...list of things to do...", I was wondering if it might be possible for you and your team to to share a features planning and status page of some sort. One project that I follow (Vorpal Board - a kickstarted tool to m…
ragnarhawk
in
Happy New Year!
January 8
edited January 8
As @Keryth says, Discord is as silent as these forums., which is to say, not totally silent, but quiet. I think that conversations have, in some ways, been split between the two
ragnarhawk
in
Happy New Year!
January 5
Hello - Thaen is right, I am more active on Discord than here (although I am a Lurker as much as any cave dweller :-) )
ragnarhawk
in
Items section question
January 3
edited January 3
I had not commented on update posts because I thought that they were now quarterly, and I was not expecting another until sometime this month. I do very much like seeing a status update on what has been changed and what might be coming down the pipe
ragnarhawk
in
Ability to Change languages
December 2021
Hi thaen, I was curious about how well Google Translate handled things, and when I clicked through on your link, the very first thing that I saw was that the navigation links (custom in this campaign) were not translated. I then tried on a private c…
ragnarhawk
in
Links???
November 2021
Hi @MelonWitch, There is a Table of Contents tool which can do this automatically. If you are looking for something within another page (or to navigate from one area of a page to another), then you will want Anchors. Here is a link to a discussion a…
ragnarhawk
in
CSS Codes for Wiki page Infobox's
November 2021
edited November 2021
Hi Ryuk, First of all - welcome to OP! Next, if you are talking about tooltips (hovertext?), that is an Ascended feature. If you have an Ascendant account the option for tooltips is in the block menu to the right of your edit box when editing the p…
ragnarhawk
in
Some aid in finding footing
October 2021
Hi Cirque, I also occasionally run newbies 5E games on the Roll20 online platform. I would be glad to let you know when I am setting up the next session. I have found that my intro session generally takes about 2 sessions of 4 hours or so each. If…
ragnarhawk
in
Linking from a picture inside tables
September 2021
Hi @Adoraith Can you please post the solution, for anyone having the issue in the future?
ragnarhawk
in
Search Campigns by GM
September 2021
OK with me. I thought it was an interesting change, but reverting would not be a big deal
ragnarhawk
in
Search Campigns by GM
September 2021
The search bar for your campaign can also be used to search for users. Here are some screenshots: I have circled the search area. The 2nd image shows me entering a search for Keryth, the 3rd shows the search result, and the 4th the user page that …
ragnarhawk
in
Search Campigns by GM
August 2021
I think that Thaen's suggestion is that you can search (in the search bar on all OP wiki pages) for a user (I just searched for you), and it will link you to their profile If he makes the change that he proposes, the list of campaigns on the profile…
ragnarhawk
in
NPCs gets really full
August 2021
This is actually one reason why I don't make much use of tags on OP. The "Or" function it uses is just counterintuitive. An example that I would use... I want to find a "Male", "Dwarf" "Noble" in "Waterdeep"... If it was an "And" function, I wou…
ragnarhawk
in
Backups and Embedded PDF files
July 2021
Understood - I remembered you mentioning that earlier... the difference would be with an export I would just be parsing through the data in the exported file, instead of having to do HTML calls and pulling the source from each character. Basically…
ragnarhawk
in
Backups and Embedded PDF files
July 2021
My thought is that I can take output (e.g. xml) from the character sheets, and transform it into instructions (commands) that can be pasted into Roll20 (the VTT I am most familiar with), to recreate characters. A DST provides a structured format fo…
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July 2022
Signs and Portends
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