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Abersade
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Want to translate some items of my campaign
September 24
And here's the Description and Bio fields, keep in mind that unlike the Main Page CSS that I listed above which only targets a single page, this code changes all character description and bio fields on all character pages to whatever you specify. #c…
Abersade
in
Want to translate some items of my campaign
September 24
For the main page you could use something like this: .wiki-page-slug-main-page .wiki-page-name.title {font-size: 0; padding-top: 5px; padding-bottom: 5px;} .wiki-page-slug-main-page .wiki-page-name.title::after {content: 'New Page Name Here'; font-…
Abersade
in
Want to translate some items of my campaign
September 23
For the home page and main page name changes, would you be so kind as to post a picture of where you want to see those changes? For changing Player Characters and Non-Player Characters, please reference the link below: https://abersade-testbed.obsi…
Abersade
in
Plus to underlines
September 22
Yeah, that would be Textile causing that to happen. If you're Ascendant you can add the following code to your CSS section to correct that: Turning off the textile option for the + sign to underline things Want to make sure that you can use the + si…
Abersade
in
Games Nearby Page Doesn't Show Anything
September 18
Abersade
in
Child Campaign sites
September 18
edited September 18
Obviously: I'm interested in this feature.
Abersade
in
Child Campaign sites
September 8
edited September 8
In my use-case that wouldn't happen, because the character only "exists" in one game at a time, with existing being another way to say "in-use". Since the character info is duplicated to the master campaign the stats would match. For ElMuggs' use-c…
Abersade
in
Featured Campaign of the Month
September 6
Congratulations Omegabase!
Abersade
in
Backend CSS classes
September 6
Any improvement is welcomed. Thanks!
Abersade
in
Child Campaign sites
September 6
As a sidenote: I didn't make this suggestion officially here in the feature request forum because I don't know if it's worth spending time on. If I'm the only one who finds it useful, then so be it I'll just deal with the manual process, no hard fee…
Abersade
in
Child Campaign sites
September 6
Automated propagation of updates is the specific feature I'd find useful. Would this work as you've proposed? I mean, I guess, but this isn't really what I was thinking of when I mentioned the idea in the other thread. As I stated in the original pa…
Abersade
in
Child Campaign sites
September 6
Let me answer your question with a few of my own, to illustrate why I think this wouldn't work: So how would this work if two campaigns in the same master setting were being played simultaneously? How would this allow propagation of updates from bo…
Abersade
in
Child Campaign sites
September 5
This doesn't meet the use case either way, since it would only duplicate the contents of a single game. Any new campaigns added after that initial copy would still need to have everyting duplicated manually. If pictures, formatting, and linking were…
Abersade
in
Simple CSS edit
September 4
Example of that code working as requested: https://abersade-testbed.obsidianportal.com/wikis/testing-conditional-css-scroll
Abersade
in
Simple CSS edit
September 4
This took far longer to figure out that I initially suspected it would. Try this: [class*="scroll"] .post-section.post-main {background-color: black !important; color: yellow !important;} [class*="scroll"] .wiki-page-name.title {color: yellow;}
Abersade
in
Backend CSS classes
September 4
Compare that to this screenshot from the back end of my Forbidden Empire site (which uses the first codeblock I mentioned):
Abersade
in
Backend CSS classes
September 4
Those two changes make the Front Page of my testbed site look like this:
Abersade
in
Backend CSS classes
September 4
This isn't always going to be a strict apples-to-apples comparison but here you go: Example using the Front Page: .campaign-public-layout .page-background {background: linear-gradient(23deg, #051c01 0%, #3e0557 10%);} .campaign-landing-show .campaig…
Abersade
in
Child Campaign sites
September 4
edited September 4
Didn't miss the notifications, was out of town. Does that mean that they are in completely separate games, or could actions of one group affect the game of the other group? For example, if one group kills an NPC, would that NPC be dead in the other …
Abersade
in
OP Still in Development?
August 31
Yeah, I get the whole not hijacking Hojou's thread thing. I brought up those features because the current state of some, like the classes and calendar, are examples of very antiquated approaches. The child-campaign thing was more forward-thinking or…
Abersade
in
Child Campaign sites
August 31
I don't do it now, because it's a pain in the you-know-what to do. An example purpose: Multiple games with multiple player groups in the same setting, not interacting with each other but needing to reference the same core campaign setting material. …
Abersade
in
Backend CSS classes
August 31
All that does is set a background image and a gradient color to the areas not covered by the image. That's just the example changes I tried due to the discussion on Discord.
Abersade
in
Backend CSS classes
August 31
edited August 31
Yeah, that's why I said to use the same sort of format, not the exact same classes. Also pertinent: almost no one styles the dashboard side of the site so CSS changes there now aren't likely to impact many users, I'd wager that less than 1% of the s…
Abersade
in
Recurring calendar entry automation
August 31
I mean, I guess that could work. To be clear, I'm not looking for a way to mass edit/delete events on the calendar, just something to post the initial events up. If we can get that far I'm happy to do the edits on my own, since editing calendar entr…
Abersade
in
OP Still in Development?
August 28
Not the OP, but one thing I'd love to see added/redesigned is recurring calendar entry automation. Something along the lines of pick a day of the week, a start time and end time, a location, a description, an end date for the recursion, and then che…
Abersade
in
wiki-page-link bolder text
August 14
Do you still need assistance with this? If so, do have have a page that you can link here that has an example?
Abersade
in
Was the guy in my dream right to settle for 10 Gold a day with a guarantee of never being caught?
August 7
Assuming that you meant in that last paragraph that the forger was going to play it safe by only making 10 gold coins/day. If so, in one year (assuming a calendar with 365 days), this forger could produce the yearly wealth of a small village sized p…
Abersade
in
Looking For a Font
June 14
Ooh, nicely done Basileus.
Abersade
in
Hi, what size should a background image be in order to not have it stretch? Thanks!
June 9
I suppose a third option would be to use a seemlessly tiling image as your background, then create CSS to make it tile at the scale you want it to. That would work regardless of the display but leaves you with far fewer options to choose from when p…
Abersade
in
Hi, what size should a background image be in order to not have it stretch? Thanks!
June 9
edited June 9
Not off hand, really it depends on the monitor, which applies to the width as well. Bigger is better in this instance, keeping to a 16x9 ratio to minimize possible distortion. Using 1920px wide would mean you'd likely want the picture to be approxim…
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September 2023
Arcanearth
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Abersade
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