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Burnttoastking
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Burnttoastking
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Planning Games
March 2012
Well, my games actually tend to be entirely centric on the whole group being there. I run small groups, three players and one GM character, and the whole plot is with them. Unfortunately, groups and games are dependent on all three players and mysel…
Burnttoastking
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What Makes a Truly Memorable Villain?
March 2012
As a GM I have to say if you want your players to hate/fear a villain, you need to give them a reason. The generic baddie who's done some generic bad things is boring and will likely play through like a thousand games before. But if you make your vi…
May 2024
The World of Elurah
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Burnttoastking
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August 2018
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