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KMcCollam
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KMcCollam
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Revealing NPCs Stats - An OP Incentive?
December 2011
@Damien- You bring up a good point- if the players know the motivations of an NPC, that really helps them "get" the character and as a result makes the NPC more memorable. Brilliant. @wolfhoud- That's interesting to hear from our current COTM. I …
KMcCollam
in
Pathfinder Help
December 2011
Ah, sorry. Well, the bad news is there is no exact table. Besides the "five encounters with CR equal to APL before resting", I don't know that there is any set rule for this relationship. The folks over on the Paizo boards may know better. In my …
KMcCollam
in
Pathfinder Help
December 2011
edited December 2011
APL is as it sounds- the average level of all the members of your party. It's used as a gauge of the relative power of the party as a whole. Add all the individual levels of your party together, and then divide by how many there are and round down. …
KMcCollam
in
Revealing NPCs Stats - An OP Incentive?
December 2011
HurstGM: I'm sorry it didn't work for you; I hope you find something else that does. Wolfhound: I've done training before, and I think that's a very effective method. I think a lot of people are intimidated by OP at first, and so showing them how…
KMcCollam
in
D&D 3.5 Animal Companion rules (Skills)
May 2011
It's been a while since I played 3.5, but if I remember right, they automatically factor the animal's ability modifiers into the skill ranks presented in the bestiary entries (which I assume you're talking about). So the animal has a 20 Dex, it coul…
KMcCollam
in
Brainstorming: Interesting Wilderness Encounters
February 2011
Nice ideas. The cursed trees is particularly good and do-able (not mention a good tie in to another area of interest- where ever the cure to the curse may be). Timing dependant ideas are also very nice, as the characters will often be trekking and r…
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KMcCollam
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February 2018
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