What are the most rules light and crunch free systems?

ninjazombie42
edited September 2013 in General Discussion
I`m sick of crunch and rules! Give me the most rules light systems please! Preferably a system that incourages creativity, world building and roleplaying:)

Comments

  • Bookscorpion
    Bookscorpion
    Posts: 58
    If you want something quick, then go for Lady Blackbird. It's meant only for a one shot and can be played through in one evening, but I think it'll hold up for a longer run with the right players.

    As 'classic' RPGs go, I've always found 7th Sea to be very crunch-free. And I'm currently playing in "a pretty amazing sandbox campaign":http://www.obsidianportal.com/campaigns/ratsnest of, believe it or not, Shadowrun that we've kept very light on the dice rolling (we're not playing runners...makes things easier and allows for a LOT of social interaction/roleplaying). so that can be done even with really crunchy systems.

    I haven't played it, but I have heard amazing things about Dogs in the Vineyard.

    Shadowrun: The Rat's Nest - COTM  November 2014

  • SkidAce
    SkidAce
    Posts: 830
    Try FATE, you can even "pay what you want" for the Fate Core Rulebook.

    Find it at Evil Hat Productions website.
  • Basileus
    Basileus
    Posts: 585
    +1 on the recommendation for Fate Core. It emphasizes all three of the things you are looking for, will play any genre, and is pretty rules-light while retaining enough structure to balance the spotlight between players.
  • ninjazombie42
    Posts: 57
    Thank you! I just ordered Fate Core System, Fudge (10 year anniversary edition) and two games that use the PDQ-system:)

    In our next 4e game session, I hope the characters will get around to defeat the main villain or die trying! I`m looking forward to running something new and exighting, something with more story, flavour and rp-focus than rules and crunch! Something with a system that rewards creativity, rp and fun:)
  • NinjaFlashX
    NinjaFlashX
    Posts: 94
    I would 100% agree on the Fate Core recommendation. We're gearing up for a Mass Effect game using this system. Everyone is quite jazzed.

    And if you want to go one step further, pick up a copy of the "FAE":http://www.evilhat.com/home/fate-core-downloads/ (Fate Accelerated Edition) rules. There is a ton of "hacks" for Fate located on the Google+ group.

    "https://plus.google.com/u/0/communities/117231873544673522940":https://plus.google.com/u/0/communities/117231873544673522940

    Flash
    "Heroes Unchained":http://www.obsidianportal.com/campaigns/heroesunchained - _Where Slaves Become Legends_

    Heroes Unchained: CotM 2013

  • Leonidas300
    Leonidas300
    Posts: 273
    Dragonlance Saga System

    "Basic Roleplaying Game":http://www.basicrps.com/core/



    "Leonidas300":http://www.obsidianportal.com/campaign/metzger/wikis/leonidas300
    "A Manifestation of Chaos":http://www.obsidianportal.com/campaign/metzger/wikis/main-page
    COTM - Sept. 2012
  • Keryth987
    Keryth987
    Posts: 1,047
    With me currently running a Dresden Files Campaign, I HAVE to endorse FATE and FATE Core. Nice, easy, and very character and story driven system

    Keelah Se'lai,
    Keryth
    "Shadows Over New York":http://www.obsidianportal.com/campaigns/shadows-over-new-york
    "Campaign of the Month - July 2013":http://blog.obsidianportal.com/shadows-over-new-york-julys-campaign-of-the-month/

  • pencilneckgeek
    pencilneckgeek
    Posts: 50
    I'd also endorse Fate or Fate Core. Cortex is also a pretty rules-light system that I've enjoyed. Serenity RPG uses a proto-version of Cortex that was pretty easy to learn and teach. I've also used the Cortex RPG system to do a nice Cthulhu-based scenario. Easy to tinker with if you're into that sort of thing.

    --The Geek

    Current Campaigns:

    Shadows of the Rift : Homebrew Pathfinder Campaign (Campaign of the Month, September 2018)

    The Dresden Files: Portland

    Deadlands: Riders on the Storm

    Velvet & Steel : 7th Sea 2nd Edition

  • StoryMaster
    Posts: 12
    Dungeon's Daring is one I've heard good things about, but I have never played. Pretty much all the rules are optional and it's mostly roleplay based. As I have said I've never played it so can only speak to what I've heard not experienced, so there's a grain of salt.
  • wolfhound
    wolfhound
    Posts: 354
    Just hit 2 years using 2nd Generation FATE (Dresden Files RPG, Spirit of the Century, etc.) - you could do worse than picking up the Fate Core (3rd Gen).
  • ninjazombie42
    Posts: 57
    Anyone done anything with the PDQ-system?
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