Anyone using the Items tab?

JaceSummers
JaceSummers
edited March 2011 in General Discussion
I was interested in seeing some other user generated items for some inspiration in my own loot tables, but just doing a little investigation on the most popular campaigns didn't turn up much. Anything in fact, every item tab on a campaign I clicked on was bone dry empty. Is there a reason that no ones taking advantage of that? Maybe the wiki is more efficient at keeping track of items? Are you guys using mostly stock items to keep your party's power balances where they should be? Lemme know whats going there.

Comments

  • Coquelicot
    Coquelicot
    Posts: 1
    I use the tab, but I'm pretty sure it's just because it's there. Regardless, it's been useful for keeping track of plot items. I kind of like having them all in one place.
  • Duskreign
    Duskreign
    Posts: 1,085
    If I was to make a new campaign, I would take advantage of the Items tab, but in order to do so with Wyrmshadow or my Star Wars campaigns, I would have to do a lot of really tedious migration that wouldn't pay dividends in the long run. It is a great feature, but not for established campaign wikis that were already designed around its absence.

    I like the idea of using the items tab as a place to put things like tables, charts, and other such non-map information. That would really facilitate the use of the textile link generator when building new wiki pages.
  • JaceSummers
    JaceSummers
    Posts: 4
    Ah, I hadn't considered that the tab was a feature added later in the development of the game. Thanks for the insight.
  • Black_Vulmea
    Black_Vulmea
    Posts: 277
    Yup, I'm using it for "_Le Ballet de l'Acier_":http://www.obsidianportal.com/campaigns/le-ballet-de-l-acier. I've got "horses":http://www.obsidianportal.com/campaigns/le-ballet-de-l-acier/items?tag=horse, "armor":http://www.obsidianportal.com/campaigns/le-ballet-de-l-acier/items?tag=armor, "weapons":http://www.obsidianportal.com/campaigns/le-ballet-de-l-acier/items?tag=Weapon, and "ships":http://www.obsidianportal.com/campaigns/le-ballet-de-l-acier/items?tag=ship under my Items tab.

    It's a convenient place to collect all the homebrew equipment items or equipment house rules for the campaign; I'm pleased that it was added as a campaign-specific feature, rather than storing it under my profile.
  • super_rats
    super_rats
    Posts: 24
    I use it for custom and plot-point items. Actually, I kind of wish there was one for locations, like instead of having a wiki page for The Walkwright Inn or Lord Fluffinstuff's Masion, treat the location like a character or an item.

    I think it is very useful to have separate lists for items, characters, locations instead of treating them all as wiki pages when it comes to organizing them in the pulldown list. The wiki page lists can get long enough as it is without cluttering them up with grains like items or very specific locations.
  • Black_Vulmea
    Black_Vulmea
    Posts: 277
    bq. Actually, I kind of wish there was one for locations, like instead of having a wiki page for The Walkwright Inn or Lord Fluffinstuff's Masion, treat the location like a character or an item.

    The Character and Item pages work well because they make it easy to differentiate between game stats and descriptive text; in my games locations don't usually require a stat block, just description, and the open-format wiki pages give me more options for how I present the material.

    Tags also make it easy to group locations for skimming the way the Character and Item tabs do,

    bq. The wiki page lists can get long enough as it is without cluttering them up with grains like items or very specific locations.

    I was running into that problem at first as well, but then I started breaking pages down into smaller blocks of grouped links and this organization helped eliminate too lengthy lists of links and text.
  • anarkitty
    anarkitty
    Posts: 2
    I'm really likeing the tab. Previous campaigns I probably won't use it because migrating everything is a pain, as has been previously stated.
    My current campaign I have started using it from the beginning and I like it.
  • twiggyleaf
    twiggyleaf
    Posts: 2,011
    I have not used it as most of my campaign is already set up with items in DM Only sections. Like DR, I feel it would be too much work to start using it now. Will probably use it for a next campaign, but not sure how much. I may only use it for powerful items that the characters already know about. In my game I use cards for all magical items, so there is enough information at the table.

    "I met a traveller from an antique land....."

    CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.

    Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign

    Inner Council Member

  • JaceSummers
    JaceSummers
    Posts: 4
    I typically "fire and forget" when I give an item to a player. The stock ones I don't keep as close track of but the custom ones I like to archive both in my google docs and somewhere online and accessible mainly so I can be reminded that I have a player something with fire resist and I should put them in a position to take advantage of it.
  • VentureSix
    VentureSix
    Posts: 30 edited March 2011
    I'm finding it extremely useful for myself - I love having all sorts of player and plot data at my fingertips when we play! Hopefully my players find it useful as well, but it's fantastic for me!
    Post edited by VentureSix on
  • ketherian
    ketherian
    Posts: 203 edited March 2011
    I've used it for a few things, but not regularly. Like others have mentioned, it's a good idea -- but remembering to use it is always a bit tricky.
    Post edited by ketherian on
  • igornappovich
    igornappovich
    Posts: 76
    I use it a lot. It works great. I especially recommend it for the specific purpose of individual character loot bags.

    Also, as an incentive to get players to use OP, the lootbag is good. DM wants a player to use OP? make them a loot bag item, and tell them you will be quantifying their treasure in there, so if they want to know how much loot they are holding, they better log into OP and check!

    I have had a lot of fun making items such as:

    Lucky Coin
    Set of Masks
    Circus Gear Kit
    Tabaroof the sheepdog/ mount

    etc
    When I come up with or find some new gear in game, I just add it to the appropriate item in OP (circus kit, lootbag, another mask for the set, etc)

    I still have a wiki description for some things, but things that change and that I may want to associate secrets with, are better left for the item tab. For example-- the DM knows that my character has an irrational faith in his lucky coin's predictive abilities, from reading the item details. But his fellow party members havent figured that out yet...

    It also provides a convenient location for a DM to get magic items/ rewards ideas. If they see some non magical user created items, that provides a good clue as to what sort of items that player is interested in.
  • Dungeon_Master_Loki
    Dungeon_Master_Loki
    Posts: 358
    Love the loot bag idea, I may just have to steal it! Thanks!

    BTW, I love the items tab because I have a lot of ships in my game and that means I can things like this:

    http://www.obsidianportal.com/campaigns/spelljoined/items/hammership

    Game Designer, Pro GM, multiple ENnie Award winner

    GM of Planejammer: The Spelljoined (Pathfinder 1e) Campaign of the Year 2011 and still going strong!

    GM of The Planewalker's Guild (Pathfinder 1e) 

    Need a GM? Book me today!

  • igornappovich
    igornappovich
    Posts: 76
    NICE link loki... loving all those ships!!! People, check it out if you havent already taken a peek (unless you are no fun at all and dont like spelljammers)
  • Duskreign
    Duskreign
    Posts: 1,085
    Who in their right mind dislikes spelljammers? Sheesh!
  • paBroyles
    paBroyles
    Posts: 4
    Can anyone reccomend how to print an item without 2 pages of gibberish of headers, bullets of each tab (wiki, main page, items, map, etc); just want a clean print of the item image and crunch and bio?
  • PhoenixMark
    PhoenixMark
    Posts: 90
    I also have a plethora of items, and I even keep track of my player's items on their own pages. Some of them spend time on OP, but nobody ever edits pages. Still, I love making items for the team, especially cursed items.

    "PhoenixMark":http://www.obsidianportal.com/profile/PhoenixMark

    "CRIMSON SKIES":http://www.obsidianportal.com/campaigns/crimson-skies
    "COTM June 2012":http://blog.obsidianportal.com/crimson-skies-junes-campaign-of-the-month/
  • SkidAce
    SkidAce
    Posts: 830
    I love the items page. If they never support it and it stays their, I will continue to use it.

    If it goes away, I will use the character page for items, tagged appropriately.
  • GamingMegaverse
    GamingMegaverse
    Posts: 3,001
    I use wikis for almost everything- and it works great!
    killervp
    "A God...Rebuilt":https://a-god-rebuilt.obsidianportal.com
    "OP's COTM April 2012":http://blog.obsidianportal.com/a-god-rebuilt-aprils-cotm/

    Just trying to help out.

  • WolfLord
    WolfLord
    Posts: 278
    Yeah i just use a wiki page called items haha. works just as well if not better.

    "Age of Heroes":https://heroes-of-hellas.obsidianportal.com/
    "Avatar: Conquest of the Imperial Order":https://avatar_adventures.obsidianportal.com/
    "COTM November 2011":http://blog.obsidianportal.com/november-11-campaign-of-the-month-avatar-conquest-of-the-imperial-order/?utm_source=rss&utm_medium=rss&utm_campaign=november-11-campaign-of-the-month-avatar-conquest-of-the-imperial-order
  • SkidAce
    SkidAce
    Posts: 830
    But you can't use the nifty new dynamic search box to narrow the items down with the wiki.

    Y'all are proabably right, I just really like the items page.
  • Maesenko
    Maesenko
    Posts: 325
    I would love for OP to carry over the Characters page code to the Items; even if they did nothing else, that would be plenty of support for me.

    _~Mae_
    "Whispers in Tamris":https://whispers-in-tamris.obsidianportal.com/

    ~Mae

    CotM Selection Committee

  • Leonidas300
    Leonidas300
    Posts: 275
    Wow...

    I just got to my items page and once again must express disgust (WTF developers?) The layout is again baffling - the picture of the item is way down at the bottom. My scroll background shifts the bio to the far left and the spacing between the fields as well as the text size and spacing sucks. I like the category selector but it is also spaced to closely to the other text.

    A) is there anyway to manually space or size these fields?

    I am not thinking so...

    Killervp - if it is ok with you I am just going to wholesale steal the way you do yours (always liked it)
  • twiggyleaf
    twiggyleaf
    Posts: 2,011
    My last comment within this thread was when I was still on Shimring.
    In my new campaign I so far have five items. As with the last campaign, I am only using it for important items and not listing every item. (Do people actually do that?) However, I have no problem with the layout. It all works well for me.

    twiggyleaf
    CURRENT CAMPAIGN: "Mysteria":http://www.obsidianportal.com/campaigns/mysteria - set in Wolfgang Baur’s MIDGARD.
    Previous CotM Aug 2012: "Shimring":http://www.obsidianportal.com/campaigns/shimring

    "I met a traveller from an antique land....."

    CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.

    Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign

    Inner Council Member

  • SkidAce
    SkidAce
    Posts: 830
    Leonidas300, did you do the steal already? Cause it looks fine.


    Here is what mine looked like STANDARD, no CSS.

    "Items Page":https://unconquered-kingdoms.obsidianportal.com/items
  • Leonidas300
    Leonidas300
    Posts: 275 edited February 2014
    @Skidace - The main item page looks fine - IMO better than it did before the reforge - it is once you open one of the items that the terrible formatting becomes evident.

    I know part of it is my width settings but my campaign makes extensive use of HTML tables and getting the MF'ing settings right on those have been neigh upon impossible. I also know my scroll background messes with things. I stole Maratise's horizontal nav bar which has helped on some fronts but ultimately I think a wiki formatted item page (maybe using Kallak's character page layout code) will prove much better.


    "Leonidas300":http://www.obsidianportal.com/campaign/metzger/wikis/leonidas300
    "A Manifestation of Chaos":http://www.obsidianportal.com/campaign/metzger/wikis/main-page
    COTM - Sept. 2012
    Post edited by Leonidas300 on
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