Ok, so the site is a major work in progress- it will get better, and I will post when we are ready for feedback, but we are back, playing a Dark British Isles Savage Rifts game- and 3 of my players have already written logs after our first session!
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Comments
I really like what you’ve done with your campaign setting. The opening immediately pulls me in, Earth scarred by the Great Cataclysm, reshaped by magic and rifts. The way you’ve tied in real geography, like Dover and Essex turning into islands or Loch Ness swelling into a massive river, makes the setting feel grounded while still being full of surprises.
The Erin Tarn notes are a brilliant touch. They make the world feel lived-in and studied, while still capturing the sense of awe and wonder. The descriptions of the Millennium Trees are especially powerful, they sell the idea of magic reshaping the land in a way that feels both mystical and believable.
It reminds me of my own campaign, Island of the Prince. Both of our settings anchor themselves in the real world, mine in the gritty, medieval struggle of 14th-century Europe, yours in a post-apocalyptic future where magic rewrites the map. That grounding makes the fantastical elements stand out even more.
My own campaign page is still a work in progress (I’ve only been on Obsidian a little over a week now), but I can’t wait to see how your world continues to grow. What you’ve built already feels rich, strange, and brimming with possibility, I look forward to seeing where you take it.
https://theislandoftheprince.obsidianportal.com
Good luck with the continuation. I am actually wearing my "A God Rebuilt" T-Shirt today. Remember that?
"I met a traveller from an antique land....."
CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.
Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign
Inner Council Member
Love it!! Cannot wait for your guest spot
Just trying to help out.