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Some of our most interesting ideas are also sometimes the concepts that we don't end up using. Maybe they don't work in the setting that the game is made for, maybe they complicate the rules too much for your TTRPG system of choice, or maybe they just aren't a good fit for your current player group but maybe someday you'll find a group that wants to run it and is open to new ideas. Whatever the reason, your idea has been sitting in the corner collecting dust, just waiting for its time to shine.
On that note: What is your most interesting worldbuilding idea that you've never had a chance to use?
GM of Stream of Kairos - 2025 Campaign of the Year
GM of Rise of the Durnskald: Wrath of the Fallen Goddess - February 2016 CotM
GM of Core: The Ashes of Alcarna - April 2020 CotM
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