I've used very extensive tables A GM I know made to generate a characters family and inheritance, if any, but after I had I wondered, why would such a person become a adventurer?
Here's his inheritance
Part 1
Weapons
4 Daggers that were made by Shaugin
4 Spears that were made by Shaugin
2 Javelins
2 Axes Spears that were made by Humans
1 Sword
1 Dagger
1 Halberd that was made by A Bugbear
1 Scimitar
1 Dart
1 Morning Star
1 Battle Axe that was made by Shaugin
1 Halberd that was made by A Ogre
1 Hand Axe that was made by A Goblin
1 Short Sword that was made by A Goblin
Armour
4 suits of Leather Armour that were made by Shaugin
2 Shields that were made by Hobgoblins
1 suit of Platemail that was made by A Human
1 shield that was made by A Human
1 suit of Leather Armour that was made by A Orc
1 suit of Leather Armour that was made by A Human
1 suit of Platemail that was made by A Shaugin
1 Suit of Chainmail that was made by A Ogre
1 Suit of Studded Leather
Equipment
14 worthless glass gems
No rules
6 hooked nets
No rules
4 Cheap Mirrors
No rules
4 old chests
No rules
4 vials of holy water
2 Flasks of Oil
2 Torch’s
2 Small Sacks
2 large carts
2 2-pound blocks of incense
2 loincloths that are made from Leopard Skin
1 Tinderbox
1 50 yard length of rope
1 Leather Backpack
1 large Sack
1 old key
No rules
1 old chest
No rules
1 cheap beer mug
No rules
1 2-kilo barrel of salt
Rules given when/if needed
1 set of carpenters tools
Rules given when/if needed
1 old cloak
No rules
1 loincloth
No rules
1 custom made loaded dice
The GM ruled that they are worth 100 Gold Coins and that over the course of each year they earn me a profit of 11 Gold Coins per year
1 custom made deck of cards
The GM ruled that The GM ruled that they are worth 60 Gold Coins and that over the course of each year they earn me a profit of 6 Gold Coins per year
1 necklace made of human teeth
No rules
1 gold holy symbol
As I’m a fighter no rules
1 hammer
No rules
1 chisel
No rules
1 pick axe
No rules
1 bag of 200 nails
No rules
1 hook
No rules
1 set of Thieves Tools
Rules given when/if needed
1 set of torture tools
Rules given when/if needed
1 cooking pot
No rules
1 Training Dummy
No rules
1 hourglass
No rules
1 telescope
No rules
1 Axe
It can only be used for chopping wood. Rules given when/if needed
1 6-seater rowing boat
Rules given when/if needed
Books
2 on Cooking
1 on Lizardmen
1 that lets the user teach himself or herself The Lizardmen
1 on Human Music
1 on Lizardmen Music
1 on Sea Elf Human Music
1 on Human poetry
1 on Lizardmen poetry
1 on Sea Elf Human poetry
1 on Military Tactics
1 on Naval Tactics
1 on infamous Shaugin
1 on making Lute’s
1 on common underwater plants that have medical use’s
1 on rare underwater plants that have medical use’s
1 on infamous human Smugglers
1 on Diplomacy
1 on folk lore remedies that have been proven to work
1 on sailing
1 on Theology
1 on Medicine
1 on Herbology
1 on Astrology
1 on potion brewing
Food
11 meals worth of cheese, milk, eggs, beef and water
8 meals worth of gruel
5 meals worth of eel meat
5 loaves of bread
3 days worth of fruits, nuts, berries and water
3 meals worth of ham, beer, beans, bread and water
3 weeks worth of preserved rations
1 2-kilo barrel of salted beef
1 2-kilo barrel of apples
1 2-kilo barrel of salted pork
1 2-kilo barrel of salted fish
1 bag that holds 4 meals worth of raw meat
Drink
8 barrels that each hold 7 pints of beer
4 1-pint bottles of water
2 1-pint bottles of Apple Flavoured Brandt
1 wineskin
1 2-kilo barrel of beer
1 2-kilo barrel of wine
1 2-kilo barrel of brandy
1 1-pint bottle of cheap ale
1 4-pint cask of wine
1 flagon that holds 2 pints of cider
Poisons
8 dose’s of Giant Snake Venom
5 dose’s of Large Spider Venom
3 dose’s of small snake venom
3 dose’s of Giant Spider Venom
3 dose’s of moderate blade venom
1 bottle that holds 3 dose’s of minor blade venom
Animals
4 cart horse’s
2 Medium Warhorses
2 camels
2 horse’s
1 large cat
1 small dog
Treasure
Cash
Gold coins
25,407
Silver coins
6,938
Copper coins
4,307
Electrum coins
2,564
Platinum pieces
199
Other valuables
2,774 Gold Coins worth of smuggled goods
1,024 Gold Coins worth of mixed currencies, tiny gems, tiny jewels, tiny bits of jewellery and tiny bits of precious metals
13 gems that are individually worth between 15 Gold Coins each and 120 Gold Coins each that are worth a combined total of 900 Gold Coins
200 Gold Coins worth of spices
200 Gold Coins worth of tobacco
200 Gold Coins worth of cloth
16 Tiny Moonstones that are each worth 1 Gold Coins
8 Gold Coins worth of very poor quality animal furs
4 Rubies that are each worth 100 Gold Coins
4 Harness’s with Electrum Buckles that are all worth 3 Gold Coins
3 Gold Coins that are each worth 45 Gold Coins
3 Silver Daggers that are each worth 30 Gold Coins
3 Giant Rat Pelts that are each worth 3 Gold Coins
1 Ruby that’s worth 500 Gold Coins
1 Gem that’s worth 500 Gold Coins
1 Harness with Platinum Buckle that’s worth 25 Gold Coins
1 Harness with Platinum Buckle that’s worth 15 Gold Coins
1 Sable Fur that’s worth 5 Gold Coins
1 Harness with Gold Buckle that’s worth 5 Gold Coins
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Comments
Part 2
Magic stuff
Melee Weapons
2 +1 Swords
1 +2 Dagger
1 +1 Longsword
Ranged weapons
8 +1 Arrows
1 +2 Crossbow Bolt
1 +2 Arrow
Armour
1 suit of +1 Platemail
1 suit of +1 Leather
Shields
2 +1 Shields
Items
1 +2 Ring of Protection
1 Periapt of Health
1 Pale Green Ioun
1 Helm of Underwater Action
1 Cloak of The Manta Ray
1 Net of Snaring
1 Bead of Curing
1 pair of Elven Boots
1 dose of incense of meditation
1 +1 Ring of Protection
1 Staff of Healing
It has 22 charges
1 Wand of Fireballs
It has 14 charges
1 Grey Dusk Ioun Stone
Potions
7 1-dose bottles of potion of healing
1 2-dose bottle of Potion of Neutralize Poison
1 1-dose bottle of Potion of Speed
1 2-dose bottle of Potion of Water Breathing
1 1-dose bottle of Potion of Undead Control
1 1-dose bottle of Potion of extra Healing
Minor Artefacts
1 Deck of Many Things
It holds 13 cards
Spell stuff
11 Spellbooks and 18 Spellscrolls that between them hold the following all 32 1st level, all 24 2nd level, 13 3rd level, 10 4th level, 6 5th, 3 6th level and 1 7th level Spells
1st level
All 32
2nd level
All 24
3rd level
Clairvoyance, Dispel Magic, Feign, Death Fireball, Fly, Gust of Wind, Haste, Hold Person, Monster Summoning I, Phantasmal Force, Slow and Water Breathing
4th level
Charm Monster, Dig, Dispel Magic, Fire Trap, Ice Storm, Ice Wall, Minor Globe of Invulnerability, Monster Summoning II, Rarys mmemoic enhancer and Wizards Eye
5th level
Animate Dead, Bigbys Inpossing Hand, Cone of Cold, Contact Other Plane, Magic Jar and Teleport
6th level
Guards and Wards, Invisible Stalker, Lower Water and Spirit Wrack
7th level
Cacodeamon
Also
He has 2 Spellscrolls and 2 Spellbooks that give info on how to try and use both Spiritwrack and Cacodeamon on the following
Those whose names I as the player don’t know but my character does
2 Type I Deamons
1 Type II Deamon
Those whose names I as the player know
Nurk
He’s A Type 1 Deamon
Telkroth
He’s A Type VI Deamon
My characters lands and titles
Those he inherited from his mother
The 1st
The title is of Lesser Landed Knight that rules A Decent sized Fiefdom
To those that are wondering A Lesser Landed Knight has both a lot more power and influence then A Minor Landed Knight and a lot less owner and influence then A Regular Landed Knight
And
His Fiefdom is as follows
In it is A Small Manor House, 3 villages that all have 110 people in them, 5 farming communities that all have 42 people in them and 20 Farms that all have 10 people on them
That gives it a population of 740 people that consists of 438 Adults and 302 Children
5% of the adult population of the domain serve as unskilled servants in my Small Manor House
That means that my Manor House has 21.9 unskilled servants that are rounded up to 22 unskilled servants
It earns me 740x12 or 8,880 Gold Coins per year
Take away costs of 7,666 Gold Coins per year and it makes me 1,114 Gold Coins per year
Rolls on tables The GM made show that the domain has 78 Clerics that consist of 44 1st level, 18 2nd level, 10 3rd level, 4 4th level, 1 5th level and 1 6th level Clerics
Rolls on tables The GM made show that the domain has 67 Men At Arms that consist of 37 1st level, 15 2nd level, 10 3rd level, 4 4th level and 1 5th level Men At Arms
And
It has a garrison of 30 Light Infantry with Ranged Weapons, 30 Light Infantry with Melee Weapons and 2 Medium Cavalry
Advisors
1 Chaplain. She’s A 5th level Wis 17/Int 13 Cleric
1 Rural Warden. He’s A 1st level Str 15 Man At Arms
The 2nd
The title is of Lesser Landed Knight that rules A Decent sized Fiefdom
To those that are wondering A Lesser Landed Knight has both a lot more power and influence then A Minor Landed Knight and a lot less ower and influence then A Regular Landed Knight
And
His Fiefdom is as follows
In it is A Small Manor House, 3 villages that all have 101 people in them, 5 farming communities that all have 40 people in them and 15 farms that all have 10 people on them
That gives it a population of 653 people that consists of 399 Adults and 261 Children
5% of the adult population of the domain serve as unskilled servants in my Small Manor House
That means that my Manor House has 19.95 unskilled servants that are rounded up to 20 unskilled servants
It earns me 653x12 or 7,836 Gold Coins per year
Take away costs of 6,268 Gold Coins per year and it makes me 1,568 Gold Coins per year
Rolls on tables The GM made show that the domain has 73 Clerics that consist of 41 1st level, 17 2nd level, 9 3rd level, 4 4th level, 1 5th level and 1 6th level Clerics
Rolls on tables The GM made show that the domain has 62 Men At Arms that consist of 34 1st level, 15 2nd level, 9 3rd level, 3 4th level and 1 5th level Men At Arms
It has a garrison of 30 Light Infantry with Ranged Weapons, 30 Light Infantry with Melee Weapons and 2 Medium Cavalryar
Those he inherited from his father
The 1st
The title is of Lesser Landed Knight that rules A Decent sized Fiefdom
To those that are wondering A Lesser Landed Knight has both a lot more power and influence then A Minor Landed Knight and a lot less owner and influence then A Regular Landed Knight
And
His Fiefdom is as follows
In it is A Small Manor House, 3 villages that all have 110 people in them, 5 farming communities that all have 42 people in them and 20 Farms that all have 10 people on them
That gives it a population of 740 people that consists of 438 Adults and 302 Children
5% of the adult population of the domain serve as unskilled servants in my Small Manor House
That means that my Manor House has 21.9 unskilled servants that are rounded up to 22 unskilled servants
It earns me 740x12 or 8,880 Gold Coins per year
Take away costs of 7,666 Gold Coins per year and it makes me 1,114 Gold Coins per year
Rolls on tables The GM made show that the domain has 78 Clerics that consist of 44 1st level, 18 2nd level, 10 3rd level, 4 4th level, 1 5th level and 1 6th level Clerics
Rolls on tables The GM made show that the domain has 67 Men At Arms that consist of 37 1st level, 15 2nd level, 10 3rd level, 4 4th level and 1 5th level Men At Arms
And
It has a garrison of 30 Light Infantry with Ranged Weapons, 30 Light Infantry with Melee Weapons and 2 Medium Cavalry
Advisors
1 Chaplain. She’s A 5th level Wis 17/Int 13 Cleric
1 Rural Warden. He’s A 1st level Str 15 Man At Arms
The 2nd
The title is of Lesser Landed Knight that rules A Decent sized Fiefdom
To those that are wondering A Lesser Landed Knight has both a lot more power and influence then A Minor Landed Knight and a lot less ower and influence then A Regular Landed Knight
And
His Fiefdom is as follows
In it is A Small Manor House, 3 villages that all have 101 people in them, 5 farming communities that all have 40 people in them and 15 farms that all have 10 people on them
That gives it a population of 653 people that consists of 399 Adults and 261 Children
5% of the adult population of the domain serve as unskilled servants in my Small Manor House
That means that my Manor House has 19.95 unskilled servants that are rounded up to 20 unskilled servants
It earns me 653x12 or 7,836 Gold Coins per year
Take away costs of 6,268 Gold Coins per year and it makes me 1,568 Gold Coins per year
Rolls on tables The GM made show that the domain has 73 Clerics that consist of 41 1st level, 17 2nd level, 9 3rd level, 4 4th level, 1 5th level and 1 6th level Clerics
Rolls on tables The GM made show that the domain has 62 Men At Arms that consist of 34 1st level, 15 2nd level, 9 3rd level, 3 4th level and 1 5th level Men At Arms
And
It has a garrison of 30 Light Infantry with Ranged Weapons, 30 Light Infantry with Melee Weapons and 2 Medium Cavalry
Area’s of land
2 Area’s of 3 Acres of Best Quality Rural Land that has 7 Rural House’s, 3 Rural House’s and 1 Farmstead on it, its worth 5,310 Gold Coins and it earns the owner 418 Gold Coins per year
2 Hunting Estates that are both worth 2,900 Gold Coins that both earn the owner 319 Gold Coins per year
2 Farms that are both worth 1,200 Gold Coins that both earn the owner 132 Gold Coins per year
Ships
3 Ships
They 24 personnel onboard that consist of 20 Crew in the form of 16 1st level Fighters and 4 1st level Fighters, they all have 3 Officers that are 3rd level Clerics and they all have 1 4th level Fighter
They are each all worth 5,000 Gold Coins and they each earn me a profit of 500 Gold Coins per year
Total yearly earnings
8,702 Gold Coins per year