Harnmaster from Columbia Games / N. Robin Crossby
My campaigns have been based on this rule system for several years.
One of the best out there for GMs who want a more deadly combat, yet gritty realism with a magic system that emphasizes players creating their own spells.
Comments
My campaigns have been based on this rule system for several years.
One of the best out there for GMs who want a more deadly combat, yet gritty realism with a magic system that emphasizes players creating their own spells.