Images and custom image-based checkboxes

edited October 2016 in DST Development

Hi everyone,

I'm working on a DST for an unsupported game, and I realize I didn't take into consideration of how custom checkboxes will work for storing data. I see that there's a class for span that allows for savable checkboxes, but I've replaced my checkboxes themselves with images (i.e hexes) for style and immersion. Do I just assign the class to my input operator or will fancy jscript be needed (which I prefer to avoid) to save data?

Also, are images supported natively or will they need to point to an external source?

I'll follow up with an example if necessary later this evening (Pacific) as I'm posting this from my iPad on a bus to work.



Post edited by Ozasuke on


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