Aericks
Hey all, thanks for stopping by!
I have just started creating a sci-fi campaign using Pathfinder rules. I am sure there are tabletops out there that are more suited for sci-fi campaigns, but we have a few newer players that don't want to have to learn new dynamics each time. This is fine by me, because it means I get to invent many new things! I have selected a GIGANTIC space to play on (the Milky Way and surrounding galaxies) and, of course, it is a massive undertaking. I am really excited to get started, though I have a sneaky suspicion that my players will immediately jet towards the furthest reaches of the galaxy where I haven't created yet!
I was most impressed by the Wiki pages that you can create; it is very powerful. I am able to create new links with ease, and with HTML capabilities I can do almost anything I need to! I am really liking the layout involved, and I think it will give my players free reign to look over any planets and information that they have previously missed.
Anyway, I am slowly working on my campaign. It will probably go live in about two weeks or so, so I am working very hard to get high priority items out of the way first, like ship dynamics and the extra classes that I have added. Here is the link to my page, if anyone is interested:
https://the-nano-wars.obsidianportal.com/
I hope to get to know you guys, and I will probably be poking around and stealing ideas for my page!
Comments
--Alex
Community Manager
"Dragon Age: Requiem":https://da-requiem.obsidianportal.com/
Welcome to the forums. The main pic on your front page looks great!
As for players zooming out to parts you haven't yet completed, I would suggest you set up some kind of barrier/flight limit (for now) that restricts them to carrying out their adventures in the parts you HAVE completed. Much better to have some kind of solid reason than to just say: "um...., I haven't done that bit yet!"
twiggyleaf
CURRENT CAMPAIGN: "Mysteria":http://www.obsidianportal.com/campaigns/mysteria - set in Wolfgang Baur’s MIDGARD.
Previous CotM Aug 2012: "Shimring":http://www.obsidianportal.com/campaigns/shimring
"I met a traveller from an antique land....."
CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.
Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign
Inner Council Member
If you'd like to save yourself some time and effort, there are some really well-done galactic maps out there you could totally "borrow" for your campaign.
"The Traveller Map":http://travellermap.com/
"The Star Wars Galactic Map":http://www.swgalaxymap.com/
"The Battletech Inner Sphere Galactic Map":http://battletech.rpg.hu/dynmech/planets/ismap_standalone.php?era_id=5&id=1943 - this one's slow-loading, but it calculates and shows you the shortest jump routes from system to system!
Hope this helps. Good luck!
Ptolus, City by the Spire - 2016 Campaign of the Year
"Please pay attention very carefully, because this is the truest thing a stranger will ever say to you: In the face of such hopelessness as our eventual, unavoidable death, there is little sense in not at least TRYING to accomplish all your wildest dreams in life." - - Kevin Smith
You may also wish to look at the pathfinder module "Rasputin Must Die":http://paizo.com/products/btpy8wbv?Pathfinder-Adventure-Path-71-Rasputin-Must-Die . It introduces 20th century weaponry and a mechanic to deal with platoons (and larger) of soldiers without getting bogged down. Basically it treats them like a swarm, but with some additional attack rules to simulate 20th century weaponry capabilities (autofire, grenades, suppression fire, etc) which could easily be used as future weaponry.
They are among us!
XCom: Defiance - Campaign of the Month November 2016
They are among us!
XCom: Defiance - Campaign of the Month November 2016
on the topic of ship to ship - i can recommend an "old game":https://en.wikipedia.org/wiki/Full_Thrust
GM of Rise of the Durnskald: Wrath of the Fallen Goddess - February 2016 CotM
GM of Core: The Ashes of Alcarna - April 2020 CotM
GM of Stream of Kairos
Need CSS Help? It may be covered here: Abersade's CSS Hub