I'm new to the site(some hours) so maybe i'm saying something already said(and i really hope this is the right place to talk about this, if not i'm really sorry).
Well, first of all i want to apologize beforehand for any error i might type down , as a non native speaker .
Secondly , here's the idea(but a little incipit first):
i have played GDR (mostly d&d/pathfinder) for quite the years now , even i don't remember precisely (11 years maybe?).
One of the thing that i have loved the most about this kind of games is that , as in the real world, everything you do (or at least the most important thing ) will remain in the world you are playing in.
Unfortunately for various reason ( character with a level too high; missing the time for a long campaign; the will to play only "one shot"/short term stories; changing often the ambientation) it happens that your character deeds goes lost, or hybernater(or worse forgotten) for who knows how long, and the same happen to the worlds. What happen to the king you have resqued?The evil lich lord will return claiming vengeance?and more importantly, wht about that druid of yours that you loved so much ?
Obviously in a long term campaign a master can go on the story, allowing the char to reach allways highter level and kind of adventure , but in mine experience i've allways noticed how even the most skilled GM can follow only some storyline simultaneusly well enought to give any one of them(the storylines) the right dept.( ok the king is saved and keep on his just ruling, but what the other countries? , the missing of the king affected them i some way? The lich lord is defeated but he threatened more than one kingdom, did every kingdom sent )
Probably i'm overthinking and just making a big fuss of it , but a desire of mine in the last years was to create a word were more than one party (and more than one game master ) live and venture, and that the various quests affect the world itself(in various degree of importance of course)
(using the early examples : the king is saved (party #1) and keep on ruling the kingdom . Unfortunately while paty#1 was traveling and fighting with the pourpose of freeing the king ,in the neighboring kingom party #2 was fighitng against an army o gnolls, and they managed to push the army back! Army that is now aiming at a kingless kingdom hugry of vengeance on the humans and on conquest!!! will party # 3 succeedin protecting the kingdom while party #1try rescuing the king?)
long story short(yea i'm sorry i wrote too much) i'd like to create a world that it's really alive and changing with the choice, wictory and death of the various characters, and i'm looking for game masters eager to try this experiment with me.
Obviously the only fixed thing is the starting background and guiding line of the world that must be one and only one for the purpose of ideological unity . everything else is in the hand of the masters
So, in addition to belive i'm not that right in the head(you're absolutely right) what do you think about it? anyone want to try and join me?
fell free to ask about anything (especially since i probably wrote in a way that it's easy to understand only inside my head)