WolfLord
So it has recently been brought to my attention that our very own Stephen Wollett has begun a project that would create a deck of 160 cards that have various effects on the game.
"One third of the cards are plot changers, one third effect game mechanics and actions, and the final third are all social. A Savvy GM will be able to easily remove any cards that do not fit his style of play and still have a huge deck with many possibilities."
Now i don't know about you guys but i think this is an amazingly creative idea with a lot of potential, and i want to get my hands on them. However, they obviously can't do it alone and are asking for donations to help kick start the project "here":http://www.kickstarter.com/projects/1452186107/universal-drama. If anybody could donate, or could throw up any advice or comments they have here about the idea i'm sure it would be a huge help in getting this awesome project off the ground and onto our gaming tables!!!
"Avatar: Conquest of the Imperial Order":http://www.obsidianportal.com/campaigns/avatar_adventure
"Duskreign’s Favorite CotM January 2012":http://www.obsidianportal.com/campaign/wyrmshadow/wikis/012012
"CotM November 2011":http://blog.obsidianportal.com/november-11-campaign-of-the-month-avatar-conquest-of-the-imperial-order/?utm_source=rss&utm_medium=rss&utm_campaign=november-11-campaign-of-the-month-avatar-conquest-of-the-imperial-order
Comments
killervp
"A God...Rebuilt":http://www.obsidianportal.com/campaigns/a-god-rebuilt
"Duskreign's First Ever COTM":http://www.obsidianportal.com/campaigns/wyrmshadow/wiki_pages/112011
Just trying to help out.
-Jaymes
"Changing History":http://www.obsidianportal.com/campaigns/l5r-changing-history
-Jaymes
Campaign of the Month Febuary 2013
Card A might improve the treasure found when a body is searched
Card b might make a hostile npc, friendly
Card c might make an npc become romantically interested in the character
Card d might cause the authorities to make an appearance in the scene
Card E might cause a natural disaster to affect the region the players are in
etc.
and thanks all for the support
DM, Current Campaign: The Godlands: Rise of the Blood Moon Kings
DM, Previous Campaign: Avatar: Conquest of the Imperial Order - CotM: November 2011
The Fate RPG does something similar, but I think this has several advantages:
1) It can be plugged in to any game without much fuss.
2) It encourages players to actually use it because they have a clearly defined idea of what they can and cannot do.
3) It puts reasonable limits on how the plot can be altered.