Introducing Tales of the Wolf Folk Sea

Alan_Kellogg
Alan_Kellogg
edited March 2011 in Player Lounge
Hello. The name is Alan Kellogg and I'm putting together a campaign to be known as "Tales of the Wolf Folk Sea".It is a fantasy campaign, using the Dangerous Journeys: Mythus rules, and put together using the World Builder's Guidebook by Rich Baker.

I am opening up the campaign to the community, so if you have any ideas or suggestions feel free to pass them on. If you'd like to take one part of the world and use it for a campaign of your own, drop me a line and I'll likely okay it. There really isn't much to the world at the moment, but that should change as time goes by.

Please note that the Wolf Folk, the people of the Wolf Folk Sea, and the Unicorn Orcs are reserved by your host for his development. Any other race or culture is open for your development, with your host's input.

Note that while the main campaign is designed for the Mythus game, any campaign set in the world of Ki can be used with your favorite set of rules.

That's the message, more to come as I further develop the campaign.

Comments

  • Black_Vulmea
    Black_Vulmea
    Posts: 277
    Welcome to the Portal, *A_K*. Good luck with your campaign.

    Mike aka Black Vulmea
    "_Le Ballet de l'Acier_":http://www.obsidianportal.com/campaigns/le-ballet-de-l-acier - Swashbuckling adventures in the age of the Three Musketeers and Captain Alatriste
  • Alan_Kellogg
    Alan_Kellogg
    Posts: 6
    Thanks. I'm currently having fun doing the races, and coming up with a lot of plot hooks. Eight regions done so far, so only Twelve more to go. So far there is no one world dominant race. I expect Ki's gods have a lot to do with it. :)
  • DarkMagus
    DarkMagus
    Posts: 425
    Greetings and welcome to the forums!

    "DarkMagus":http://www.obsidianportal.com/profile/DarkMagus
  • Duskreign
    Duskreign
    Posts: 1,085
    Hey, Alan! Welcome to Obsidian Portal! I am very interested in checking out your campaign, as I have absolutely no familiarity with the setting you're describing. I've never heard of Mythus, but from the way you describe it, it seems like a really cool ruleset.

    Good luck, and if you need anything, let me know!


    "Duskreign":http://www.obsidianportal.com/profile/Duskreign

    "Wyrmshadow Campaign Setting":http://www.obsidianportal.com/campaigns/wyrmshadow

    "Star Wars: Knights of the Old Republic":http://www.obsidianportal.com/campaigns/star-wars-knights-of-the-old-republic

    "The System":http://www.obsidianportal.com/campaigns/system
  • arsheesh
    arsheesh
    Posts: 850
    Hey there Alan, welcome to the Portal!

    For everyone's benefit, I've added a link to your site "here":http://www.obsidianportal.com/campaigns/tales-of-the-wolf-folk-sea. I wish you the best of luck in building your campaign site.

    Cheers,
    -Arsheesh
  • twiggyleaf
    twiggyleaf
    Posts: 2,011
    Yo! Alan!
    Welcome to the Forum.
    Thanks to Arsheesh for adding the link.

    twiggyleaf

    "I met a traveller from an antique land....."

    CotM May 2016: Mysteria: set in Wolfgang Baur’s MIDGARD.

    Previous CotM Aug 2012: Shimring: High Level Multiplanar Campaign

    Inner Council Member

  • Alan_Kellogg
    Alan_Kellogg
    Posts: 6
    For those of you following this thread, I've just uploaded a basic map of Ki's tectonic plates. Now I'm off to determine how the plates interact with each other.
  • Duskreign
    Duskreign
    Posts: 1,085
    I think that is incredibly detailed information, Alan! I never even considered the tectonic structure of Wyrmshadow.

    My world, like so many other D&D inspired realms, has an Underdark. I wonder how the tectonic structure of the world would impact that world, where cities and civilizations would thrive, etc. I always thought that underground civilizations would grow from areas where geothermal energy would make itself available to be harnessed and adapted into the workings of the societies. I have a few rudimentary maps of a dark elf citadel called Anzarach and a dwarven city called Dwaernon, and they are perched at the edges of massive, gaping tectonic shelves. Dwaernon actually uses the warm air updrafts to power gliders to cross the chasm separating the industrial side of the city and the urban sprawl itself. As much as I thought of that, however, it never dawned on me to try to envision how the plate system of the world is laid out.

    You, sir, just gave me a new project. Onto the pile it goes!
  • Alan_Kellogg
    Alan_Kellogg
    Posts: 6
    Glad to hear it, hope you have lots of fun with it. I used the tables from the old World Builder's Guidebook, with a few judgment calls added in.

    I'm now doing up one of the human kingdoms, which will be the campaign setting.
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