JonathonVolkmer
Dear OP
Salutations! It seems I have been remiss in failing to introduce myself here despite having been a member for nearly nine months. While that's a fine gestation period for a human being, it's a bit on the long side for an online persona. So: hi, how are you all? I've been lurking and poking about, and I may just start speaking up a bit more as I get ready to use Obsidian Portal in an active campaign for the first time this fall.
I've been playing pen and paper RPGs since my freshman year of high school and running them for my friends since the year after that (which comes to about 10 years now, if you're curious about my age). We started, as I'm sure many others did, with Dungeons & Dragons, specifically Editions 3/3.5. I converted to Savage Worlds almost exclusively somewhere around 7 years ago, although I have played the occasional 3.5 or D20 Modern game (and, briefly, a lone 4E game) since then.
I prefer running games in SW for bookkeeping reasons (and also out of habit and familiarity, at this point), although I like to learn new systems and then heartlessly scavenge the best bits of them for my own dark purposes. A game run by me (or a character played by me) generally means a gray-scale of morality, as opposed to black and white good versus evil, and I hope that that feeling shows through in my writing about those things.
Well, that's my history as a gamer in a fairly large nutshell.
Sincerely,
JTV
Comments
Cheers,
-Arsheesh
The campaign I plan on running this fall is called "Beyond the Pale":http://www.obsidianportal.com/campaigns/beyond-the-pale, and the site/wiki are just about as good to go as they can be without characters or plot spoilers. If nothing else, I'd like advice on how to improve the graphical appearance/functionality of the site. I've got the basics of Textile and HTML down, and I've flipped through a few tutorials, but all I have thus far are my own opinions.
Thanks,
JTV
P.S. Congratulations on having the Campaign of the Month last month! Your site looks fantastic, and the campaign sounds like a lot of fun.
If you are interested in graphical appearance of your site, I invite you to check my campaign: "Las Cr
And thanks to you as well, sandman, I'll check it out! I can always use another chance to practice my own Spanish, even if it's just reading and not speaking (4 years of high school study, and 2 years of college, and I'm still no more fluent than a drunken five year old). At a glance, it looks like you've got quite a bit going on, so I'm sure it'll keep me busy for a while.
Happy day!
Hahaha, don't worry Jonathon, I just thought you might enjoy looking at some nice images (at least I think they look pretty decent for what I was going for). As for the language, well, I also found learning english difficult at first, but after studying it for 10 years I think I'm ok now.
bq. I can
On another note, regarding your query about graphics, in my campaigns I have made extensive use of "GIMP":http://www.gimp.org/ to manipulate, among other things, text graphics. You can do allot of cool stuff with this program, and the best part is that it is absolutely free to download. Of course if you have access to Photoshop, even better. There are literally tons of online tutorials on how to use GIMP to get you started if you are interested. Well, God speed on your new campaign!
Digging the fall campaign page, man.
sandman: Oh I do, thanks! Yeah, languages seem to be a matter of regular practice - I haven't had much call to use it, so I've started to lose it.
erwin: Thanks, I appreciate it.
arsheesh: No kidding, eh? Thanks again. And Savage Worlds is just the core system of rules and mechanics - this campaign and setting are a mishmash of things from my head and ideas I've borrowed from far and wide. Supernatural horror/mystery, set in the modern world, is the theme, and I'm doing my best to leave room for anything and everything in terms of big bads and plot developments. As far as sounding like a scholar, thanks, I think; 16-odd years of private schooling with a healthy dose of philosophy/theology topped off by an English degree will do that, I suppose. I'll have to take a look at GIMP. I'm certainly no visual artist, so a few good tutorials sound about right - are there any you would recommend?
I did the same thing - I kind of laid low for a while, read various posts, and mined the wealth of knowledge that "ChainsawXIV":http://forums.obsidianportal.com/account.php?u=11693 and "gnunn":http://forums.obsidianportal.com/account.php?u=9280 left throughout the forum. After seeing what Chainsaw, gnunn, "JimTriche":http://forums.obsidianportal.com/account.php?u=33798, "arsheesh":http://forums.obsidianportal.com/account.php?u=22192, "gaaran":http://forums.obsidianportal.com/account.php?u=11943, and others were doing with their campaigns, I found a lot of inspiration to update "my own campaign":http://www.obsidianportal.com/campaigns/cthulhusupremusest.
Like everyone else, I'm really impressed by how much prep work you've done. I'd only be rehashing sage advice you've already received, so I'll try not to get too philosophical. A well-organized page doesn't just interest you or your players - it can capture the attention of someone who has never played your game system, and it may even go as far as providing the impetus for them to give your game system a try. And we all know that more role-playing geeks in the world is a GOOD thing.
Keep up the good work!
One other thing though, if you do download GIMP, you should also download the "Layer Effects":http://registry.gimp.org/node/186 plugin for it over at the GIMP registry (I think you need to register to do so). I have found this to be the single most useful tool GIMP has to offer with regard to manipulating text. I use it to create the appearance of three dimensional text by adding styles such as "bevel and emboss" and "drop shadow" (see for instance the "Navigation Buttons":http://www.obsidianportal.com/campaign/tales-of-darkmoon-vale/wikis/main-page on my ToDV main page).
Thanks arsheesh, I'm now very much looking forward to playing around with those tutorials this weekend - if I can work up to anything half as fine looking as your buttons and text effects, I might reconsider calling myself an artist.
If anyone else has any advice on spicing up pages without cluttering them, I'm all ears!