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Basileus
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Basileus
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Obsidian Portal Launch Feedback
November 2013
edited November 2013
+1 to schiann's summation of the Reforge, and Praesi's description as well. I think the fundamental underlying problem (rather than specific issues with the new site, many of which have been or are being addressed) is/was the lack of professional…
Basileus
in
Obsidian Portal Launch Feedback
November 2013
edited November 2013
I'm reminded of those tired old jokes about women who just want someone to listen, and men who always want to fix things, and then as a result women think men are insensitive to their feelings... There is no moral high ground here - no right or w…
Basileus
in
Custom CSS Beta Discussion
November 2013
Nice job Thorvaldr! Some good basic explanation of CSS concepts mixed in as well.
Basileus
in
Loved the old OP, Hate the new one - Viable alternatives list
November 2013
All the current issues aside, it seems a bit disingenuous - perhaps rude - to use OP's forums to talk about alternatives that would detract from their business. Just my two coppers. Wish all the best to both those leave and those who choose to s…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
edited October 2013
I wonder if it would be beneficial for the Vanguard program to have access to something like Join.me or GoToMeeting so they could do remote walkthroughs. Teaching a man to fish rather than giving him a fish and all that...
Basileus
in
Overview of Reforge failure
October 2013
edited October 2013
Unfortunately, it was stated about a day in that they would not be rolling back. I think unless we do get some indication otherwise, we can assume that is the final word. Not my ideal situation certainly but I think that is where we are. I thi…
Basileus
in
Obsidian Portal Launch Feedback
October 2013
edited October 2013
Yay, new nav tabs! I like them. Things are slowly but surely shaping up. If you can give me a dice roller I will declare this a victory and ride off happily into the sunset. @Thorvaldr: LOL, are you secretly Jayne Cobb? _"Far as I see it, you …
Basileus
in
Custom CSS Beta Discussion
October 2013
edited October 2013
@MadEd: IE10 has an inspect tool by hitting F12, then in the window that pops up either hit the cursor icon (first icon on the bar), or go to "Find > Select Element by click". After selecting an element you can view HTML, CSS, and other stuff.…
Basileus
in
Obsidian Portal Launch Feedback
October 2013
@CutGlass: I think that would be a fine arrangement.
Basileus
in
Reforged Campaigns
October 2013
edited October 2013
Well, its an "In Planning" campaign, so there isn't much to speak of as far as content, but I think I've got the general visual style pretty much repaired on "Outremer":https://outremer.obsidianportal.com/ (Front Page) and "Outremer Wiki":https://ou…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
@Thorvaldr: Thanks again! :) I've added that to the opening post - though I did use the default red and blue scheme like Preforge did.
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
edited October 2013
@krymorin: Now that OP has added the ability to set custom content width, I would recommend using that feature instead of setting it in CSS - should resolve the first issue with the collapsed nav bar as well. Just remove this section of code from…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
Another minor update, I've moved out the code segment to set the page width, since it can now be done in the campaign settings (Dashboard > Settings > Advanced > Content Max Width). It is probably preferable to set it with OP's native setti…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
Update to original post courtesy of Thorvaldr, these couple lines will restore the appearance and functionality of the Preforge tables: @/* RESTORES PREFORGE TABLE FUNCTIONALITY */ #content table {background-color: transparent; border-style: non…
Basileus
in
Custom CSS Beta Discussion
October 2013
OMG! That is exactly what I was looking for Thorvaldr! Definitely adding that to my Quick'n'Dirty CSS Fix.
Basileus
in
How does your campaign use forums?
October 2013
I would love to run a PbP game here, so the dice roller would be nice to have.
Basileus
in
Overview of Reforge failure
October 2013
edited October 2013
Yep, very well said. And from someone who has been going to lengths to help on the forums, so not a negative emotional response at all but a totally constructive one. I think both Ascendant and Kickstarter members would support such a plan of act…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
Which campaign(s) are you using either example in?
Basileus
in
New 200 Club Member!
October 2013
Very nice! Congratulations Tolsimir!
Basileus
in
Cannot delete maps
October 2013
Likewise.
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
edited October 2013
This isn't optimal because it isn't a pure CSS fix, but the best I can suggest off the top of my head is a combination of this CSS which gets rid of the picture in the sidebar: @/* REMOVES CHARACTER AVATAR FROM SIDEBAR */ .campaign-public-layout…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
edited October 2013
Update to original post: For those who would like to preserve the size as well as the aspect ratio of the original banners, replace the first line of code with this: @.campaign-public-layout #banner-container .campaign-banner-image {fixed; hei…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
edited October 2013
Okay, cool. Looks like its only happening in IE and Safari. No problems in Firefox, Chrome, or Opera, and I can't recreate it in another campaign, so I am going to assume for now that it is just some sort of browser oddity or my personal settings…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
Definitely! Looks like that last update might have wrought some havoc with your front page, though I can't recreate it. Can you confirm if there is any additional CSS you have added or any other oddities on that page that might cause the formatti…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
edited October 2013
Okay, the Characters, Items, and Maps screens should be "fixed" now. I've updated the code in the original post, or you can simply add this last line: @.collapsable-nav-row .full-width.main-content-container {width: 900px; padding: 0px;}@ P…
Basileus
in
Quick 'n Dirty Post-Reforge CSS Fix
October 2013
Hmm, no, that was unintentional. Looks like it does something similar with Items and Maps as well. I'm going to hunt down some breakfast and then see if I can't fix that.
Basileus
in
Custom CSS Beta Discussion
October 2013
edited October 2013
Quick 'n Dirty Banner Fix This should return pre-Reforge banners to their normal proportions/ratio (albeit blown up slightly in size). ************ .campaign-public-layout #banner-container .campaign-banner-image {height: 400px;} *******…
Basileus
in
Obsidian Portal Launch Feedback
October 2013
edited October 2013
A quiet, rational part of my brain keeps whispering, "This is good for new campaigns, the new modern style is nice, subdomains are cool, this is a good long-term path for the site..." Yet, I wonder if some other part of my brain could not quite c…
Basileus
in
The PDQ system?
October 2013
edited October 2013
For me, Fate hits the sweet spot between rules-light and providing structure. The core system consists of four things (aspects, skills, stunts, and stress) and the ways in which those elements are used is very intuitive and narrative focused, with m…
Basileus
in
The PDQ system?
October 2013
edited October 2013
The fluffy, "qualitative" end of the RPG system spectrum is starting to be dominated by Fate, I think, which may be why there isn't much experience with PDQ. Of course, they never were as popular as crunchy, "quantitative" RPG systems to begin with.…
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Basileus
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