Sign In
•
Register
Discussions
Sign In
Close
Home
›
ChainsawXIV
›
Comments
ChainsawXIV
Comments
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
Heh. No fair looking under the hood while I'm working on things. :p I was using some short hand in my name spacing while I was working, but the intention was always to find and replace the long version in before final submission. That's done now, an…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
I'll have more to add tomorrow night, but one thing I wanted to bring up this evening, so it can be considered sooner rather than later. I've been working on getting my Exalted sheet up and running, and one minor snag I've run into is that you're lo…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
*IE Lists Issue:* I've isolated and fixed this issue for my code, but it will be something to keep an eye on for anyone else working with the DOM tree in these sheets. As it turns out, jQuery sets a unique attribute on HTML elements as part of its s…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
*IE List Issues:* I'm right there with you regarding IE6 - it's almost nine years old, and there are very few excuses not to upgrade at this point. The IE issue is in IE8 however, and it looks like it's one of the pseudo-hacks that jQuery uses to ac…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
So, after poking around in that a bit... *Saving Values:* It appears I guessed wrong about how you were saving values. I see you've added a function which swaps back the pips to their values for saving, which makes sense for them. The text area e…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
*Default Values:* That sounds interesting, but it might be easier to just initialize _dynamic_sheet_attrs_ with some basic values on a sheet by sheet basis. *ID Collisions:* You're right. I wasn't thinking about two of the same sheet on the same …
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Another suggestion, by the way, that totally slipped my mind before: It would be really handy to let us include a default value set for fields on a newly created character. This would allow us to create fields that are essentially self labeled, wher…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
*Java Script Name Spacing:* I'd be happy either way personally, but the naming convention is probably better over all. Putting everything into an object would be the cleaner way, but it's definitely less approachable for inexperienced developers, an…
ChainsawXIV
in
Hello from Nicole from "Tuesdays with Nicole"
May 2010
Cool! I'm not too surprised you've got that one, as you mentioned you'd been playing some Exalted, and WotLA is a mighty handy supplement. As to the drafting board, I'd always envisioned it as relatively simple though well made when inactive, and co…
ChainsawXIV
in
Hello from Nicole from "Tuesdays with Nicole"
May 2010
Welcome to the site Nicole. I don't generally follow the OP blog, but I really like the sketch video concept, so it looks like I'll have to start keeping up. I look forward to seeing future videos. Item wise, I'll suggest a couple of artifacts from …
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Thanks Gifted, be my guest. You're welcome to scavenge whatever you like from it, and I'll be happy to answer any questions you may have.
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Thanks Jim, I'm glad you like it. I'm figuring on holding off on doing more sheets until the system solidifies, just to minimized rework as it gets put in place, but I might be convinced to do that for you. Really though, I'd encourage you to try it…
ChainsawXIV
in
The Complete Book of...
May 2010
Cool project! I might suggest gathering the links on your main wiki page up into tables or some such (they make a rather long single column, and would be easier to read grouped up in columns), but on the whole that's looking very nice. Well done!
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
I thought folks might be interested in seeing the "work in progress":http://omnichron.net/external/op/dst_exalted/?edit on the sheet I mentioned above. I've got it working and populated now, and could use some feedback if anyone cares to give some. …
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
I'd prefer that too, so it sounds like we're on the same page. I would suggest two things to make the display end simple to implement: 1. At the end of the _body_ onLoad event handler function, call a function with a simple, standard name, like _…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
I had the same concern, so my plan was to save the entire image tag to the value of the essence variable in dynamic_sheet_attrs direclty, so it would load naturally in both the edit and view modes. Like so: _dynamic_sheet_attrs['essence'] = '';_ …
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
Micah: Cool, that should work great then. Thanks. I can handle my own events and such, so no problem there, I just wanted to know about the saving process since I'm building some non-jeditable inputs ("like this":http://omnichron.net/external/op/…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
Ok, so making sure I understand fully, there will ultimately be a "Save" button, which writes the contents of dynamic_sheet_attrs up to the server, so a script that needs to record a value can simply add it to dynamic_sheet_attrs, and it should be g…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
As a quick note, you should probably include OP's standard Doctype in the dev kit's HTML file, as it has a very significant impact on how some CSS is rendered. Doing so will save a lot of us going, "Hey! That's not what it looked like on my machine!…
ChainsawXIV
in
Dynamic Character Sheets
May 2010
edited May 2010
This is looking like a very cool feature, and I look forward to working with it. I'm certain I can cook up some good contributions to the list given time. As I like a challenge, I think I'll start by trying to convert in a rather "graphics intensive…
ChainsawXIV
in
Printable Version
April 2010
I'm a little surprised we haven't seen this change yet. It doesn't even require a button, or any functionality what so ever in fact. Make the simple style sheet change I mentioned in my previous post, and it's as simple as Control + P. The page will…
ChainsawXIV
in
4E Magic Item Record Sheet
April 2010
Holler at me when you post the code, and I'll add a link to the FAQ.
ChainsawXIV
in
Backing up campaigns
April 2010
Previous discussion of this (Including official comments) can be found "here":http://forums.obsidianportal.com/comments.php?DiscussionID=119&page=1#Item_0.
ChainsawXIV
in
Compact Stat Block
April 2010
Gotcha. Added a link to the template in the FAQ.
ChainsawXIV
in
Compact Stat Block
April 2010
For 4th Edition monster blocks, you might like "my monster card tool":http://omnichron.net/external/op/tools/mon.html, Zalambar.
ChainsawXIV
in
Grats to Gnunn!
April 2010
Nice work!
ChainsawXIV
in
Quick formatting question.
April 2010
I use CS3, and I can't imagine going back now that I'm used to it. The improvements to the layers functionality alone - nested folders, control and shift select for manipulating multiple layers, and so forth - make life worlds easier. As for the …
ChainsawXIV
in
Is it possible to upload a picture to the wiki?
April 2010
Yup. When editing a wiki page, click the little picture icon on the right of the tool bar.
ChainsawXIV
in
Quick formatting question.
April 2010
Sleep is good. In fact, it's about time for me to hit the sack. That being said, there's nothing like a good fun project to keep me up a little later than normal. Photoshop is mighty nice - few things I'll pay that much for, but Photoshop was wel…
ChainsawXIV
in
Quick formatting question.
April 2010
Nice! I love the channels idea, and the ticker you've got there is a very cool addition as well. If you like, you could try setting a _min-height:550px;_ in the first div's styles, which will force the 'screen' to always be at least 550px tall, even…
More Comments
September 2026
City of Shadows
Read the
feature post
on the blog
Return to
Obsidian Portal
ChainsawXIV
Joined
March 2009
Visits
53
Last Active
April 2024
Roles
Reforge Beta Backer
Posts
530
Profile
Activity
Discussions
12
Comments
518
Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
Sign In
Register
Sign In
Forum
Home
Discussions
Activity
Conversations
Profile
Information
Terms of Use
Community Rules