Hmm. Is it all PNGs? Or all PNGs? I didn't notice that it was PNG images that were having trouble showing up, but it's a known problem that they're trying to fix. EDIT: Er, that said, they seem to be fixed *right now*, at least the ones that were having trouble yesterday are working just fine on Edgerunners today.
Sorry for the delay, yesterday was busy evening and wasn't able to get to OP until this afternoon. Having finally caught up on the threads (and taking notes), I am starting to add updates now.
Beltharius, are you tracking those issues that have been resolved? For example, the content area width is, as far as I can tell, dealt with since we now have a place to set in the Settings. Might be good to mark FIXED or something.
I am, and if you look at the "status" line, it does indicate as such. That said, you do make a good point in that it is not highly visible that the issue is resolved. I will add something emphasizing when an issue is resolved. Thanks for pointing it out.
No worries, you still made a very valid point. I will be making appropriate updates once I finish wading through all the other posts to see if there are any other updates to make as well.
As you scroll down the page, the links that overlap with the floating sidebar get blocked. It's as if the sidebar has a shadow on the left hand side of the page and blocks the links as it floats down while you scroll. Make any sense? I noticed the same problem on other campaigns with floating sidebars.
When you get to looking at a solution for the "description" class name issue, I'd highly recommend reviewing the general filtering for sight CSS. For example, the > character is not allowed, which was a bummer before but workable, but now that it's actually being used in selectors in the default site CSS (for example: .large-block-grid-3 > li:nth-of-type(3n+1)) it's actually kind of problematic not to be able to do a straight override on those styles.
Another small thing: External links are not assigned a class name, and thus can't be easily singled out for styling (work around is .wiki-page a, but this requires you to be careful about precedence with anything that targets internal wiki links specifically).
Related: Links in general have no default hover behavior. May or may not be intentional.
Cannot thank you enough for doing this Belrathius! What is your site, as that is another thing that has disappeared- I can no longer search by username or by campaign easily- so I cannot add people that have helped to my favorite list unless they include their site in every post....
killervp
"A God...Rebuilt":https://a-god-rebuilt.obsidianportal.com
"OP's COTM April 2012":http://blog.obsidianportal.com/a-god-rebuilt-aprils-cotm/
Unabashadly pushing for 300 fans!
@Chainsaw: I truly apologize, but my computer technical skills are in networking and ops, not coding (HTML or otherwise), not to mention migration to a pointy-haired boss path, so I am working from scraped together knowledge on the CSS stuff. Could you please simplify your selectors comment into a single issue statement that I can just copy / paste into the structure above? Thanks greatly.
@Killervp: I have yet to look at my primary campaign as GM, busy fixing the one I am a player in (which has far less work to do, thankfully) since it is going now whereas mine is still in the planning stages. That said, I can see where the link is needed to compensate for the lack of campaign or member search.
"Bel's High Fantasy campaing using GURPS":https://high-fantasy.obsidianportal.com/wikis/main-page
And you are quite welcome, though the thread doesn't appear to have the benefit I had hoped for. Oh well.
Sure thing. This isn't my main thing either, so I know where you're coming from.
*Issue:* The > character is forbidden in campaign custom CSS, which prevents users from directly overriding certain default styles in the new design.
For technical reference, in CSS, the > operator denotes a parent-child relationship. For example, _form > button { color:red; }_ would result in red text for any _button_ that was within (thus, a child of) a _form_ but wouldn't change buttons hanging out on their own somewhere else.
Good Evening
I do not know if this has been mentioned yet but with the reforge it appears that taglines assigned to adventure log entries are no longer displaying
has anyone else seen this and are there any work around(s) available?
It looks as if forum stickies are functional again.
I've come across another issue with forum edits, where only some of the forum posts can be edited. Roughly half the posts do not have edit icons. Those that do have the edit icon work just fine.
Tldr; Creating GM ONLY objects (characters, wiki pages) will prevent players in the campaign from being able to use the relevant "LINK" buttons because the Modal will refuse to open.
Work around: If you are ok with not having secrets removal of the GM ONLY flags will restore functionality of the buttons, otherwise manually typing the links in still works ex. [[mylink | MyLink]]
I used to be able to tell if there were comments on the Adventure Log posts simply by scrolling down. Now there doesn't seem to be a way to tell unless you actually enter the post. It would be really helpful for our PBP (that uses the adventure log) if there was some sort of icon or message to state whether or not there are comments on the post.
Is anybody else having troubles with the Character Link in the Adventure Logs? The Wiki Link works fine but the Character Link does not appear. I'm using the latest verison of Firefox and am not the GM of the campaign I was attempting to update.
BearerOfTidings, Dawnhawk did a bunch of testing and it looks like the wiki link/character link buttons not working has to do with having GM Only pages/characters in the campaign. It seems to be the case for the campaigns I'm a player in too. You can either wait for the Devs to fix this or see if you GM would mind deleting his GM Only characters until it gets sorted out. Or there's always the option to put in the links manually.
When creating a character it appears to allow you to add an image to the character (it lets you upload), but the image is not there when you create. You need to go in afterwards and update the character to add it.
Comments
DM, Current Campaign: The Godlands: Rise of the Blood Moon Kings
DM, Previous Campaign: Avatar: Conquest of the Imperial Order - CotM: November 2011
November 2012 CotM: Dresden Files RPG: The Emerald City
June 2016 CotM: Star Wars: Rise of the Infinite Empire
JUNE 2020 CotM & 2020 CotY: Mass Effect Accelerated
FEBRUARY 2022 CotM & 2022 CotY: Dresden Files Accelerated: Emerald City-Requiem
Current Campaigns: Traveller Osmium Buccaneers: Pirates of Drinax, Cyberpunk 2077 Accelerated
I was only looking at the summary post at the top, not the detailed posts beneath. Sorry.
Please continue to indicate where updates are needed (of any kind).
"https://saga-of-jaraah.obsidianportal.com/wikis/kingdoms":https://saga-of-jaraah.obsidianportal.com/wikis/kingdoms
As you scroll down the page, the links that overlap with the floating sidebar get blocked. It's as if the sidebar has a shadow on the left hand side of the page and blocks the links as it floats down while you scroll. Make any sense? I noticed the same problem on other campaigns with floating sidebars.
"For example":https://planescape-campaign.obsidianportal.com/wikis/sigil
Thanks!
Kenurion
Related: Links in general have no default hover behavior. May or may not be intentional.
killervp
"A God...Rebuilt":https://a-god-rebuilt.obsidianportal.com
"OP's COTM April 2012":http://blog.obsidianportal.com/a-god-rebuilt-aprils-cotm/
Unabashadly pushing for 300 fans!
Just trying to help out.
@Chainsaw: I truly apologize, but my computer technical skills are in networking and ops, not coding (HTML or otherwise), not to mention migration to a pointy-haired boss path, so I am working from scraped together knowledge on the CSS stuff. Could you please simplify your selectors comment into a single issue statement that I can just copy / paste into the structure above? Thanks greatly.
@Killervp: I have yet to look at my primary campaign as GM, busy fixing the one I am a player in (which has far less work to do, thankfully) since it is going now whereas mine is still in the planning stages. That said, I can see where the link is needed to compensate for the lack of campaign or member search.
"Bel's High Fantasy campaing using GURPS":https://high-fantasy.obsidianportal.com/wikis/main-page
And you are quite welcome, though the thread doesn't appear to have the benefit I had hoped for. Oh well.
*Issue:* The > character is forbidden in campaign custom CSS, which prevents users from directly overriding certain default styles in the new design.
For technical reference, in CSS, the > operator denotes a parent-child relationship. For example, _form > button { color:red; }_ would result in red text for any _button_ that was within (thus, a child of) a _form_ but wouldn't change buttons hanging out on their own somewhere else.
I do not know if this has been mentioned yet but with the reforge it appears that taglines assigned to adventure log entries are no longer displaying
has anyone else seen this and are there any work around(s) available?
Thank you
I've come across another issue with forum edits, where only some of the forum posts can be edited. Roughly half the posts do not have edit icons. Those that do have the edit icon work just fine.
http://forums.obsidianportal.com/comments.php?DiscussionID=3476&page=1#Comment_27945
Tldr; Creating GM ONLY objects (characters, wiki pages) will prevent players in the campaign from being able to use the relevant "LINK" buttons because the Modal will refuse to open.
Work around: If you are ok with not having secrets removal of the GM ONLY flags will restore functionality of the buttons, otherwise manually typing the links in still works ex. [[mylink | MyLink]]