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      <title>Feature Requests Discussions on Obsidian Portal Community Forums</title>
      <link>https://forums.obsidianportal.com/categories/feature-requests/feed.rss</link>
      <pubDate>Sat, 10 Oct 2026 23:11:54 +0000</pubDate>
         <description>Feature Requests Discussions on Obsidian Portal Community Forums</description>
   <language>en-CA</language>
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   <item>
      <title>Duplicate a campaign</title>
      <link>https://forums.obsidianportal.com/discussion/6662/duplicate-a-campaign</link>
      <pubDate>Tue, 25 Jul 2023 13:25:23 +0000</pubDate>
      <dc:creator>Onirim</dc:creator>
      <guid isPermaLink="false">6662@/discussions</guid>
      <description><![CDATA[<p>Hello there!</p>
<p>I often need to duplicate a campaign for some reasons like:</p>
<ul>	<li>Splitting a gaming group on 2 separate campaigns without having to re-create a new campaign again</li>	<li>Using a campaign website as a template because I want use it for two or more gaming groups</li></ul>
<p>Do you think it may be possible to add this feature? A simple button for duplicate all the campaign :)</p>
<p>Thanks!</p>
]]></description>
   </item>
   <item>
      <title>Artificial intelligence for each campaign</title>
      <link>https://forums.obsidianportal.com/discussion/6873/artificial-intelligence-for-each-campaign</link>
      <pubDate>Sun, 27 Apr 2025 16:41:39 +0000</pubDate>
      <dc:creator>NimrodYanai</dc:creator>
      <guid isPermaLink="false">6873@/discussions</guid>
      <description><![CDATA[<p>It would be nice to have some sort of natural language interface for each campaign, so instead of trying to search, all of the campaign&#39;s information will use AI. For instance, I can ask &quot;what was &#39;s father&#39;s name?&quot; and it will search the characters and the history of the campaign and give me back the answer.</p>
<p>It will be very useful for campaigns that have a lot of NPCs and history, when it&#39;s hard to remember every single event that happened.</p>
<p>You could also have the AI be different for players and DM, so that the DM has a version that also looks at the DM secrets and pages. That way, the DM can very easily find what he&#39;s looking for without browsing or searching.</p>
]]></description>
   </item>
   <item>
      <title>Systems to add to Game Systems</title>
      <link>https://forums.obsidianportal.com/discussion/5623/systems-to-add-to-game-systems</link>
      <pubDate>Wed, 08 Jul 2020 17:18:31 +0000</pubDate>
      <dc:creator>cgregory</dc:creator>
      <guid isPermaLink="false">5623@/discussions</guid>
      <description><![CDATA[<p>Could you the following systems?</p>
<p>Fragged Empire&nbsp; - <a href="http://www.fraggedempire.com/" target="_blank" rel="nofollow">http://www.fraggedempire.com/</a></p>
<p>Fragged Kingdoms - <a href="http://www.fraggedkingdom.com/" target="_blank" rel="nofollow">http://www.fraggedkingdom.com/</a></p>
<p>Fragged Seas - <a href="http://www.fraggedseas.com/" target="_blank" rel="nofollow">http://www.fraggedseas.com/</a></p>
<p>Fragged Aeternum - <a href="http://www.fraggedaeternum.com/" target="_blank" rel="nofollow">http://www.fraggedaeternum.com/</a></p>
<p>&nbsp;</p>
<p>Thanks.</p>
]]></description>
   </item>
   <item>
      <title>AI Connector for importing/exporting data</title>
      <link>https://forums.obsidianportal.com/discussion/6939/ai-connector-for-importing-exporting-data</link>
      <pubDate>Thu, 23 Apr 2026 17:18:44 +0000</pubDate>
      <dc:creator>Griautis</dc:creator>
      <guid isPermaLink="false">6939@/discussions</guid>
      <description><![CDATA[<p>Hello,&nbsp;<br /><br /><br /><br />I&#39;d like to ask for a way to connect your chosen AI tool to campaign. It would only have to be a method for the AI tool to connect get information and edit things in the campaign. Personally, I don&#39;t need any real integration inside OP, but with this, I could connect my chosen tool and could have it fetch information for me, or make edits within OP.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Bug-ish: Plus symbols and HTML entities</title>
      <link>https://forums.obsidianportal.com/discussion/5835/bug-ish-plus-symbols-and-html-entities</link>
      <pubDate>Tue, 20 Apr 2021 15:14:56 +0000</pubDate>
      <dc:creator>jodie</dc:creator>
      <guid isPermaLink="false">5835@/discussions</guid>
      <description><![CDATA[<p>Hello, for a while &#39;+&#39; symbols have been formatting text with underlining. This was a little annoying when it started because obviously a stats page has a lot of STR +5, etc. I was working around it by using the HTML entity instead &quot;&amp; plus ;&quot; (no spaces)<br /><br /><br /><br />Recently that&#39;s stopped working on the display view of the wikis, but it&#39;s still there on the page preview.</p>
<p>I guess there are two problems here;</p>
<ul>	<li>pluses - I can&#39;t add them anymore and they&#39;re important for stats.</li>	<li>preview - it&#39;s really useful if it renders exactly like the saved page</li></ul>
<p><img src="/userfiles/image(176).png" alt="image" /></p>
<p><img src="/userfiles/image(177).png" alt="image" /></p>
]]></description>
   </item>
   <item>
      <title>World news feature</title>
      <link>https://forums.obsidianportal.com/discussion/6907/world-news-feature</link>
      <pubDate>Sat, 16 Aug 2025 12:23:53 +0000</pubDate>
      <dc:creator>Nagalama</dc:creator>
      <guid isPermaLink="false">6907@/discussions</guid>
      <description><![CDATA[<p>Hi, I&#39;m running few big campaigns, slowly moving them to Obsidian Portal. What I&#39;m missing though is kind of a &quot;second&quot; Adventure Log tab, to separate news that go around the world, stories that are happening in the background and developments in cities my players&#39; visited and still trying to keep tabs on. Sorted chronologically, just like regular Adventures log, where we put the team&#39;s accomplishments and not Wiki, where we&#39;re putting general world information.</p>
<p>E.g. my players are in City A. So we put the City A info in Wiki and then we describe in Adventures Log, what happened during session. The players learnt there&#39;s a faction trying to overthrow local government, yet they move to City. Still they have a group of friends, like a NPC party, that sends them updates. Sometimes I write those as a GM, sometimes they are being created using some random generators to see what happened in City A, when they are in B. I would love to put those reports and news like an Adventure Log, yet still separated.</p>
]]></description>
   </item>
   <item>
      <title>Monster tab feature</title>
      <link>https://forums.obsidianportal.com/discussion/6893/monster-tab-feature</link>
      <pubDate>Wed, 23 Jul 2025 03:18:06 +0000</pubDate>
      <dc:creator>RatonInd</dc:creator>
      <guid isPermaLink="false">6893@/discussions</guid>
      <description><![CDATA[<p>Hi!</p>
<p>I would like to have a new feature similar to the character / NPC tab, but for monsters with dynamic sheet template for&nbsp;statblock.</p>
<p>Thank you!</p>
]]></description>
   </item>
   <item>
      <title>Recurring calendar entry automation</title>
      <link>https://forums.obsidianportal.com/discussion/6695/recurring-calendar-entry-automation</link>
      <pubDate>Wed, 30 Aug 2023 16:00:48 +0000</pubDate>
      <dc:creator>thaen</dc:creator>
      <guid isPermaLink="false">6695@/discussions</guid>
      <description><![CDATA[<p>Split out from here:&nbsp;<a href="https://forums.obsidianportal.com/discussion/comment/48670/#Comment_48670" target="_blank" rel="nofollow">https://forums.obsidianportal.com/discussion/comment/48670/#Comment_48670</a></p>
<p>One thing I&#39;d love to see added/redesigned is recurring calendar entry automation. Something along the lines of pick a day of the week, a start time and end time, a location, a description, an end date for the recursion, and then check a box to set how often you&#39;d like it to be built on the calendar (weekly, biweekly, monthly). Click build and viola, you just saved yourself from manually entering all of that info 52 times a year (or however often you play). It isn&#39;t flashy but it&#39;s convenient.</p>
]]></description>
   </item>
   <item>
      <title>Calendar Announcements.</title>
      <link>https://forums.obsidianportal.com/discussion/6889/calendar-announcements</link>
      <pubDate>Mon, 14 Jul 2025 15:10:21 +0000</pubDate>
      <dc:creator>Dungeon_Master_Loki</dc:creator>
      <guid isPermaLink="false">6889@/discussions</guid>
      <description><![CDATA[<p>So I&quot;ve got my players into using the calendar finally. Is there any way we can get granular control over the announcements like we have in other areas of the site?&nbsp;</p>
<p>I know I can remove inactive or dead PCs but that messes with my organization and those characters may come back into play as guest stars. Being able to choose who does and does not get updates will keep me from annoying former players with constat updates that do not pertain to them.&nbsp;</p>
<p>Thanks!&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Map distance measuring tool</title>
      <link>https://forums.obsidianportal.com/discussion/6870/map-distance-measuring-tool</link>
      <pubDate>Sun, 30 Mar 2025 09:20:57 +0000</pubDate>
      <dc:creator>NimrodYanai</dc:creator>
      <guid isPermaLink="false">6870@/discussions</guid>
      <description><![CDATA[<p>Something I&#39;d love to see so we can measure travel time on maps!<br /><br />The basic idea is that you would be able to define a distance (in kilometers or miles) on a map, and the tool will allow you to draw a line between two places the measure the distance based on what you originally defined (which will also take into account zooming in and out, of course).</p>
]]></description>
   </item>
   <item>
      <title>Character Organization</title>
      <link>https://forums.obsidianportal.com/discussion/6866/character-organization</link>
      <pubDate>Wed, 26 Mar 2025 18:49:10 +0000</pubDate>
      <dc:creator>Ulmeck</dc:creator>
      <guid isPermaLink="false">6866@/discussions</guid>
      <description><![CDATA[<p>Hey ho. New here. I&#39;m finding what I really need is a way to organize characters. Like be able to organize them by module, active/inactive/dead, what not. As it is, if I create too many NPCs, they get jumbled up in a flat list.</p>
<p>I would like to see something like:<br /><br /><br /><br />Player Characters (already there)<br /><br />Global NPCs (alread there)<br /><br />Archived Characters<br /><br />Module A NPCs<br /><br />Module B NPSs<br /><br />...</p>
<p>&nbsp;</p>
<p>and so on. Essentially in a folder structure like media.</p>
<p>&nbsp;</p>
<p>thx.</p>
]]></description>
   </item>
   <item>
      <title>Ability to erase folders, and large selections of media files at once</title>
      <link>https://forums.obsidianportal.com/discussion/6851/ability-to-erase-folders-and-large-selections-of-media-files-at-once</link>
      <pubDate>Sun, 15 Dec 2024 05:44:39 +0000</pubDate>
      <dc:creator>GBGMD</dc:creator>
      <guid isPermaLink="false">6851@/discussions</guid>
      <description><![CDATA[<p>So in learning the ropes of the service and beginning to work on my first campaign, I was messing around with uploading media files, and I uploaded way more than I meant to.&nbsp;&nbsp;I also had begun to move pictures out of the main campaign folder and into another one I made before I realized that the process would take a REALLY long time to do for all the pictures.&nbsp; I&#39;ve also noticed that there doesn&#39;t seem to be a way to delete the folder I made, which could be an alternative way to delete pictures by the boatload.&nbsp;&nbsp;</p>
<p>It would be REALLY helpful to be able to erase folders, and bulk select pictures to be moved or deleted en masse.&nbsp; Fortunately I just started on the campaign, so it won&#39;t take me long to just start it over, which is what I&#39;m going to do.&nbsp; But if something like this were to have happened after having spent a long time on it first it would be very frustrating.</p>
]]></description>
   </item>
   <item>
      <title>Webhooks</title>
      <link>https://forums.obsidianportal.com/discussion/6847/webhooks</link>
      <pubDate>Tue, 26 Nov 2024 05:04:54 +0000</pubDate>
      <dc:creator>Hojou</dc:creator>
      <guid isPermaLink="false">6847@/discussions</guid>
      <description><![CDATA[<p>When can we expect webhooks?&nbsp;<br /><br />Five years ago seems about right.&nbsp; ;)</p>
]]></description>
   </item>
   <item>
      <title>Add Editor to Code Textareas</title>
      <link>https://forums.obsidianportal.com/discussion/6821/add-editor-to-code-textareas</link>
      <pubDate>Tue, 13 Aug 2024 15:55:59 +0000</pubDate>
      <dc:creator>Death_Stapler</dc:creator>
      <guid isPermaLink="false">6821@/discussions</guid>
      <description><![CDATA[<p>Hi,</p>
<p>Adding an editor like Codemirror to the Settings HTML, JS, and&nbsp;CSS textarea fields would be a nice addition.&nbsp; It would make editing so much easier and help prevent some typos.</p>
]]></description>
   </item>
   <item>
      <title>Character names allowing 2 characters (like the Egyptian God "Ra")</title>
      <link>https://forums.obsidianportal.com/discussion/6814/character-names-allowing-2-characters-like-the-egyptian-god-ra</link>
      <pubDate>Fri, 02 Aug 2024 01:27:12 +0000</pubDate>
      <dc:creator>dragondreams</dc:creator>
      <guid isPermaLink="false">6814@/discussions</guid>
      <description><![CDATA[<p>Hello!</p>
<p>I&#39;m working on an Egyptian themed campaign and (obviously) need an NPC for &quot;Ra&quot;.&nbsp; I got an error saying the Character Name must be 3 characters?&nbsp; (although the slug can be two characters)</p>
<p>Thanks!</p>
<p>Stephani</p>
]]></description>
   </item>
   <item>
      <title>Backups and Embedded PDF files</title>
      <link>https://forums.obsidianportal.com/discussion/5890/backups-and-embedded-pdf-files</link>
      <pubDate>Thu, 15 Jul 2021 18:46:45 +0000</pubDate>
      <dc:creator>Dungeon_Master_Loki</dc:creator>
      <guid isPermaLink="false">5890@/discussions</guid>
      <description><![CDATA[<p>I use a lot of embedded pdf files in my OPs, and I try to backup regularly. I was looking at a recent back up and the embedded characters etc did not seem to be part of the backup. Am I missing something? And if not, may I submit a feature request to make this happen?&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Modular DSTs</title>
      <link>https://forums.obsidianportal.com/discussion/6800/modular-dsts</link>
      <pubDate>Sun, 23 Jun 2024 04:13:01 +0000</pubDate>
      <dc:creator>nuadaria</dc:creator>
      <guid isPermaLink="false">6800@/discussions</guid>
      <description><![CDATA[<p>Expanding on DSTs for wiki pages I think it&#39;d be great to have a DST option that could be dropped on a page like a mod/addon. This way you could put some custom functionality on say the left or right hand column and still use a DST in the middle. I know we could use a DST and CSS it around the page, but if there were a DST that you&#39;d want on lots of pages (I was thinking of my discord integration) and you also wanted to use a DST for content formatting or otherwise you&#39;d be able to have it all.</p>
]]></description>
   </item>
   <item>
      <title>Dynamic character list on wiki page.</title>
      <link>https://forums.obsidianportal.com/discussion/6799/dynamic-character-list-on-wiki-page</link>
      <pubDate>Thu, 20 Jun 2024 11:06:40 +0000</pubDate>
      <dc:creator>Hades_1701</dc:creator>
      <guid isPermaLink="false">6799@/discussions</guid>
      <description><![CDATA[<p>Not sure if this is a feature request or simply a question on how to do something, so sorry if this is the wrong place!</p>
<p>I have a wiki page for a ship, and a set of characters with a tag identifying them as members of its crew. I currently have a list of the crew on the ship&#39;s wiki page, each item being simply a link to a character. What I&#39;d _like_ to do is have that list generated automatically based on the character tag. Is there a way to do this?</p>
<p>&nbsp;</p>
<p>Thanks in advance!</p>
<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Reorder maps</title>
      <link>https://forums.obsidianportal.com/discussion/5921/reorder-maps</link>
      <pubDate>Mon, 23 Aug 2021 15:47:15 +0000</pubDate>
      <dc:creator>NimrodYanai</dc:creator>
      <guid isPermaLink="false">5921@/discussions</guid>
      <description><![CDATA[<p>I sometimes find myself replacing maps, or want to put maps further up or down the list, but they are currently automatically ordered by the order I uploaded them.</p>
<p>I need a way to order the maps.</p>
<p>This can be done in two ways:</p>
<ol>	<li>Add a &quot;map number&quot; field to the map create and edit pages that will be the order of the maps.</li>	<li>Allow dragging the maps into the order I want to put them it. If you use this option, it&#39;s also important to have a &quot;pin&quot; option so you don&#39;t accidentally drag the maps when scrolling the page.</li></ol>
<p>&nbsp;</p>
<p>Thank you :D</p>
]]></description>
   </item>
   <item>
      <title>Backend CSS classes</title>
      <link>https://forums.obsidianportal.com/discussion/6696/backend-css-classes</link>
      <pubDate>Wed, 30 Aug 2023 16:02:39 +0000</pubDate>
      <dc:creator>thaen</dc:creator>
      <guid isPermaLink="false">6696@/discussions</guid>
      <description><![CDATA[<p>Split out from here: <a href="https://forums.obsidianportal.com/discussion/comment/48670/#Comment_48670" target="_blank" rel="nofollow">https://forums.obsidianportal.com/discussion/comment/48670/#Comment_48670</a></p>
<p>One other thing that would be nice (and was recently brought up on the Discord chat) is if the classes used on the backend (like the dashboard page and settings, etc.) were cleaned up to match the same sort of format that the frontend of the site uses so that CSS changes can be applied much more easily to the dashboard and forums.<br /><br />&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Child Campaign sites</title>
      <link>https://forums.obsidianportal.com/discussion/6697/child-campaign-sites</link>
      <pubDate>Wed, 30 Aug 2023 16:03:26 +0000</pubDate>
      <dc:creator>thaen</dc:creator>
      <guid isPermaLink="false">6697@/discussions</guid>
      <description><![CDATA[<p>Split out from here: <a href="https://forums.obsidianportal.com/discussion/comment/48670/#Comment_48670" target="_blank" rel="nofollow">https://forums.obsidianportal.com/discussion/comment/48670/#Comment_48670</a></p>
<p>If I had to pick one single thing that I&#39;d love to see long-term:</p>
<p>I&#39;d love the ability to create a child campaign site that is linked to an existing site. I tend to run multiple games in the same setting, it would be fantastic if the child site was able to directly link to the main site directly so that I could, in essence, build a site for my homebrew setting and then do linked sites for each individual campaign so that I don&#39;t have to port over the same data every time I want to make a new game. Bonus points if items and characters in the child sites automatically propogate to the main site. I realize that I could sort of do this now and just use external linking but that&#39;s far less convenient.</p>
]]></description>
   </item>
   <item>
      <title>Locations tab - on par with Character/Items sections ?</title>
      <link>https://forums.obsidianportal.com/discussion/6771/locations-tab-on-par-with-character-items-sections</link>
      <pubDate>Tue, 13 Feb 2024 11:28:16 +0000</pubDate>
      <dc:creator>ElMuggs</dc:creator>
      <guid isPermaLink="false">6771@/discussions</guid>
      <description><![CDATA[<p>Hi OP team, following the recent improvements on the Character and Items pages it would be great to see something similar done for &#39;locations&#39; being that it&#39;s the third key part of any RPG game?</p>
<p>This would then allow people to better sort and layout their game world&#39;s setting - rather then just relying on the wiki pages which can be a bit harder to keep track of over time.</p>
<p>No rush :)</p>
]]></description>
   </item>
   <item>
      <title>New Section in Characters for "Deceased"</title>
      <link>https://forums.obsidianportal.com/discussion/6251/new-section-in-characters-for-deceased</link>
      <pubDate>Wed, 06 Jul 2022 18:08:59 +0000</pubDate>
      <dc:creator>jasonvey</dc:creator>
      <guid isPermaLink="false">6251@/discussions</guid>
      <description><![CDATA[<p>In long-term campaigns we often see important NPCs&nbsp;who die for one reason or another, but their information still is important to the past chronicle of the game. Currently the &quot;Characters&quot; page has sections for Player Characters and Non-Player Characters. How about a check box in the character stat form when you go in to edit a character that would&nbsp;move them to a third section: Deceased Characters? We already have one for Player Character, one for GM Character, etc. This would just be a &quot;Deceased&quot; check box and a third stratification on the actual page.&nbsp;<br /><br /><br /><br />It would go a long way towards helping to organize campaigns and not have to search through pages upon pages of characters to find one that might be dead. Even alphebetized, the NPC lists can get very long. Anyway, just a thought.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Two Media Search Options</title>
      <link>https://forums.obsidianportal.com/discussion/6763/two-media-search-options</link>
      <pubDate>Wed, 24 Jan 2024 18:01:41 +0000</pubDate>
      <dc:creator>Enjay</dc:creator>
      <guid isPermaLink="false">6763@/discussions</guid>
      <description><![CDATA[<p>Sorry if this has been requested before.&nbsp; I did, ahem, search for them but I couldn&#39;t find anything.</p>
<p>Any healthy campaign is likely to end up with a lot of media files in the media library, and editing/changing/renaming/deleting those files becomes increasingly problematic as the size of the library grows.</p>
<p>So, it would be really useful to have the following features:</p>
<ol>	<li>A button beside a media file that performs a search and lets you know which wiki pages/adventure logs/character sheets etc link to the file.&nbsp; I get that it probably couldn&#39;t catch links that people have made with html, but searching for OP&#39;s standard linking system would catch most cases.</li>	<li>The ability to search in the media library by file name.</li></ol>
<p>Sorry if they have been asked about before.<br /><br /><br /><br />If they already exist, I&#39;d appreciate a &quot;heads up&quot; on where to find them.<br /><br /><br /><br />Thank you kindly.</p>
]]></description>
   </item>
   <item>
      <title>Option to make Search Tools Visible to Non-Logged in Users?</title>
      <link>https://forums.obsidianportal.com/discussion/6694/option-to-make-search-tools-visible-to-non-logged-in-users</link>
      <pubDate>Wed, 30 Aug 2023 08:25:55 +0000</pubDate>
      <dc:creator>ElMuggs</dc:creator>
      <guid isPermaLink="false">6694@/discussions</guid>
      <description><![CDATA[<p>Hi, I was working on a response to a threat about &#39;backlinks&#39; and in the process noticed that anytime you click a Tag or on the &#39;Search&#39; button takes you directly to the OP&nbsp;login page!</p>
<p>Could these pages be fixed to have a option to allow these features to work without being logged in?</p>
<p>I think this would actually fix the &#39;backlinks&#39; request as users can&#39;t actually see how campaigns that have big wiki&#39;s (like mine) can easily manage a lot of information simply using tag and search options - and I&#39;d like my non-logged in players to have the ability to find things on OP - and hopefully see this as a reason to take the step to register :)</p>
]]></description>
   </item>
   <item>
      <title>Report out on unused wiki-links</title>
      <link>https://forums.obsidianportal.com/discussion/6361/report-out-on-unused-wiki-links</link>
      <pubDate>Sun, 06 Nov 2022 12:55:59 +0000</pubDate>
      <dc:creator>Hams</dc:creator>
      <guid isPermaLink="false">6361@/discussions</guid>
      <description><![CDATA[<p>I would find it really useful to be able to pull a report to see, in one place, any unused wiki-links (link created on the fly but wiki page never created).</p>
<p>&nbsp;</p>
<p>It would be a good tool to see the &#39;shape&#39; of the campaign and see where my attention can be most effective. I&#39;m new to this site so if this exists already in some form, let me know!</p>
]]></description>
   </item>
   <item>
      <title>Absolute Killer Feature: Backlinks (What links here?)</title>
      <link>https://forums.obsidianportal.com/discussion/5459/absolute-killer-feature-backlinks-what-links-here</link>
      <pubDate>Sat, 04 Jan 2020 02:10:59 +0000</pubDate>
      <dc:creator>erdtirdmans</dc:creator>
      <guid isPermaLink="false">5459@/discussions</guid>
      <description><![CDATA[<p>You write up some town descriptions. You list and link 7 or 8 NPCs that are there. Between all the NPCs, they worship 2 gods with churches there. There&#39;s a pretty rad item you want the players to get, so you build a questline&nbsp;that leaves from the town and eventually meanders back. Oh, and that traveling merchant makes a stop here on the 5th of every month.</p>
<p>Excellent, you&#39;ve got enough of the town written out that you can run a few sessions before you need to develop it further. Nice, just in time for your session on Saturday.</p>
<p>But wait -- you still need to notate the town on each of the NPCs&#39; pages. Also, you&#39;re trying to keep a list of the churches on the gods&#39; pages too. That merchant, too. Oh, and that calendar you&#39;re trying to track. The questline. That item. And then there&#39;s the inevitable characters and events that you improvise during the session... plus one of your players (you know the one) keeps throwing you total curve balls. The last town that he was in, he hired a mercenary crew.</p>
<p>There&#39;s one feature that would simplify 90% of this and make your wiki immediately navigable: backlinks. You&#39;ve seen it. It&#39;s a standard among wikis. Every Wikipedia page has an index if you use Special:WhatLinksHere/(the entry), but even easier to find is the list at the bottom of any of WikiMedia&#39;s&nbsp;items.&nbsp;It has to be built on the back-end and if the hosting software doesn&#39;t natively support it, it&#39;s complicated, but it&#39;s also the single most useful feature I can imagine. It&#39;s also no doubt a big reason why people initially come to a site that advertises itself as a wiki for your D&amp;D campaign.</p>
<p>As far as implementation, we all just need to it to catch the referrers from within our own wiki, so it doesn&#39;t need to be more robust than that. I&#39;d like to see a campaign-wide checkbox on the settings page with little &quot;except this&quot; checkboxes on each article that remove the section from display, but honestly even the most basic version of this would be *immensely* helpful.</p>
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      <title>Page Level Privacy Controls</title>
      <link>https://forums.obsidianportal.com/discussion/6568/page-level-privacy-controls</link>
      <pubDate>Sat, 20 May 2023 21:07:01 +0000</pubDate>
      <dc:creator>Dungeon_Master_Loki</dc:creator>
      <guid isPermaLink="false">6568@/discussions</guid>
      <description><![CDATA[<p>Radio buttons would be great. I&#39;ve got a campaign that I think has a solid shot at Campaign of the Month but I need to shield IP from public access in order to make it public. If there is any way to implement controls that would allow me to set certain pages to GM and Players Only, Friends Only etc. would be infinitely useful.&nbsp;</p>
<p>As a game designer I need to tread more carefully around IP issues than most fo the GMs on OP. Merci in advance either way!&nbsp;</p>
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      <title>Advertise more</title>
      <link>https://forums.obsidianportal.com/discussion/6625/advertise-more</link>
      <pubDate>Mon, 26 Jun 2023 04:00:34 +0000</pubDate>
      <dc:creator>Keryth987</dc:creator>
      <guid isPermaLink="false">6625@/discussions</guid>
      <description><![CDATA[<p>So yes, I am saying that Obsidian Portal needs to advertise more. Frankly, it is an amazing tool and more need to know about it. Word of mouth isn&#39;t going to do it either. I&#39;m tired of seeing ads for World Anvil come up in my Facebook feed, I want ones for the toolset i use and like. Get some YouTubers who do RPGs to work with you guys and advertise OP.</p>
<p>While I&#39;m ranting i&#39;m aslo gonna ad dI miss the vibrant forums that were here ebfore the Reforge and desolation it left in its wake destroyed the community. We need to finally put that behind us and everyone needs to get more involved. And one guy posting 8 topics at once is not a lively forum community, its annoying</p>
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      <title>Players Need a Button to 'Join Campaign' and DM's need 'Invite Players via URL'</title>
      <link>https://forums.obsidianportal.com/discussion/6356/players-need-a-button-to-join-campaign-and-dm-s-need-invite-players-via-url</link>
      <pubDate>Sun, 30 Oct 2022 12:46:12 +0000</pubDate>
      <dc:creator>ElMuggs</dc:creator>
      <guid isPermaLink="false">6356@/discussions</guid>
      <description><![CDATA[<p>Hi, I&#39;m new to Obsidian Portal, I checked&nbsp;to see if this has been asked before but it doesn&#39;t seem to be a recent topic?</p>
<p>When my players visit my new&nbsp;Obsidian Portal &gt;&nbsp;<a href="https://thedomainofdreadcouncilmeeting.obsidianportal.com/" target="_blank" rel="nofollow">https://thedomainofdreadcouncilmeeting.obsidianportal.com/</a><br /><br />The only option is to &#39;Become a Fan&#39; - implying theres&#39; no way for&nbsp;them to join the campaign&nbsp; - which is super weird?</p>
<p><br /><br />Right now I&#39;ve only managed to get one player who&#39;s been able to figure out that&nbsp;they have to sign up separately, go back to the campaign and &#39;follow it&#39; - then let me know so that I have to manually find their account and send them a invite, they accept and only THEN they can take part...&nbsp;</p>
<p>It seems a obvious fix to have the option to show a&nbsp;&#39;Join&nbsp;Campaign&#39; button next to the &#39;Fan&#39; button to allow players to send a request to the Campaign owner to approve their membership.&nbsp;</p>
<p>Platforms like Roll20 and DnDBeyond&nbsp; also allow DM&#39;s&nbsp;to generate a link that will enable players to jump straight into the game without needing to know email addresses or usernames.&nbsp;</p>
<p>This is a really important feature that is missing for Campaign owners - so could we also get the option to generate a unique URL to share with their players which will automatically allow them to join the campaign on signing up - which is great both for the Campaign owners and Obsidan Portal as a whole.</p>
<p>By doing this it becomes possible for people to easily bring a entire group of players into the campaign at once - which is key to getting the campaign off the ground.. and making it worth paying for the &#39;subscription&#39;.</p>
<p>If however there&#39;s some &#39;secret option&#39; to fix this problem please let me know.</p>
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